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Here is a list of all files with brief descriptions:
ActionButton.cpp
[code]
ActionButton.h
[code]
Area.cpp
[code]
Area.h
[code]
AreaDraw.cpp
[code]
AreaLayout.cpp
[code]
BaseAudioManager.cpp
[code]
BaseAudioManager.h
[code]
BaseObjectManager.cpp
[code]
BaseObjectManager.h
[code]
BaseRoot.cpp
[code]
BaseRoot.h
[code]
BaseSimulationTimer.cpp
[code]
BaseSimulationTimer.h
[code]
BaseUserInterface.cpp
[code]
BaseUserInterface.h
[code]
Box.cpp
[code]
Box.h
[code]
Button.cpp
[code]
Button.h
[code]
Camera.cpp
[code]
Camera.h
[code]
Capsule.cpp
[code]
Capsule.h
[code]
Color.cpp
[code]
Color.h
[code]
Cone.cpp
[code]
Cone.h
[code]
Console.cpp
[code]
Console.h
[code]
ConsoleStream.cpp
[code]
ConsoleStream.h
[code]
ConsoleStreamBuffer.cpp
[code]
ConsoleStreamBuffer.h
[code]
Control.cpp
[code]
Control.h
[code]
convgltex.cpp
[code]
SDL surface conversion to OpenGL texture formats
convgltex.h
[code]
CrossVector4.cpp
[code]
CrossVector4.h
[code]
Cylinder.cpp
[code]
Cylinder.h
[code]
Device.cpp
[code]
Device.h
[code]
doc_page_build_process.h
[code]
doc_page_coding_conventions.h
[code]
doc_page_cvs_support.h
[code]
doc_page_design.h
[code]
doc_page_environment.h
[code]
doc_page_getting.h
[code]
doc_page_history.h
[code]
doc_page_registering.h
[code]
doc_page_status.h
[code]
Dock.cpp
[code]
Dock.h
[code]
Element.cpp
[code]
Element.h
[code]
Ellipsoid.cpp
[code]
Ellipsoid.h
[code]
EndianIn.cpp
[code]
EndianIn.h
[code]
EndianIO.cpp
[code]
EndianIO.h
[code]
EndianOut.cpp
[code]
EndianOut.h
[code]
EventListener.cpp
[code]
EventListener.h
[code]
EventListener2.h
[code]
Exception.cpp
[code]
Exception.h
[code]
Face.cpp
[code]
Face.h
[code]
FaceCollisionModel.cpp
[code]
FaceSurface.cpp
[code]
FileScan.cpp
[code]
FileScan.h
[code]
Fill.cpp
[code]
Fill.h
[code]
Font.cpp
[code]
Font.h
[code]
Frame.cpp
[code]
Frame.h
[code]
Functor.cpp
[code]
Functor.h
[code]
Geometry.cpp
[code]
Geometry.h
[code]
GeometryCollisionModel.cpp
[code]
GeometryIterator.cpp
[code]
GeometryIterator.h
[code]
GeometryTextureCoordinates.cpp
[code]
glu_mipmap.cpp
[code]
glu_mipmap.h
[code]
GradientFill.cpp
[code]
GradientFill.h
[code]
Graphics.h
[code]
Grid.cpp
[code]
Grid.h
[code]
HalfEdge.cpp
[code]
HalfEdge.h
[code]
HEFace.cpp
[code]
HEFace.h
[code]
HEVertex.cpp
[code]
HEVertex.h
[code]
ImageFileTexture.cpp
[code]
ImageFileTexture.h
[code]
Imports.h
[code]
Label.cpp
[code]
Label.h
[code]
Layer.cpp
[code]
Layer.h
[code]
Light.cpp
[code]
Light.h
[code]
Line.cpp
[code]
Line.h
[code]
LineGeometry.cpp
[code]
LineGeometry.h
[code]
LWBone.cpp
[code]
LWBone.h
[code]
LWCamera.cpp
[code]
LWCamera.h
[code]
LWChannelEnvelope.cpp
[code]
Wrapper for system math includes
LWChannelEnvelope.h
[code]
LWChannelKey.cpp
[code]
LWChannelKey.h
[code]
LWClip.cpp
[code]
LWClip.h
[code]
lwdef.h
[code]
Lightwave file format interpreter tools
LWEnvelope.cpp
[code]
LWEnvelope.h
[code]
LWEnvelopeKey.cpp
[code]
LWEnvelopeKey.h
[code]
LWFile.cpp
[code]
LWFile.h
[code]
LWInstance.cpp
[code]
LWInstance.h
[code]
LWLayer.cpp
[code]
LWLayer.h
[code]
LWLight.cpp
[code]
LWLight.h
[code]
LWModel.cpp
[code]
LWModel.h
[code]
LWMotion.cpp
[code]
LWMotion.h
[code]
LWScene.cpp
[code]
LWSceneCamera.cpp
[code]
LWSceneEffects.cpp
[code]
LWSceneFile.cpp
[code]
LWSceneFile.h
[code]
LWSceneLight.cpp
[code]
LWSceneObject.cpp
[code]
LWSceneObjectDisplacement.cpp
[code]
LWSceneObjectSkeleton.cpp
[code]
LWSceneOptions.cpp
[code]
LWSceneParser.cpp
[code]
LWSceneParser.h
[code]
LWSceneRecord.cpp
[code]
LWSceneTokens.h
[code]
LWSurface.cpp
[code]
LWSurface.h
[code]
LWSurfaceBlok.cpp
[code]
LWSurfaceBlok.h
[code]
LWSurfaceBlokGradient.cpp
[code]
LWSurfaceBlokImageMap.cpp
[code]
LWSurfaceBlokProcedural.cpp
[code]
LWSurfaceBlokShader.cpp
[code]
LWTexture.cpp
[code]
LWTexture.h
[code]
Material.cpp
[code]
Material.h
[code]
MaterialOptions.h
[code]
Materials.h
[code]
Maths.h
[code]
Matrix.cpp
[code]
Matrix.h
[code]
MemoryBlock.cpp
[code]
MemoryBlock.h
[code]
MenuList.cpp
[code]
MenuList.h
[code]
Messages.cpp
[code]
Messages.h
[code]
Error, warning, init and debug message routines
MixIn.h
[code]
Model.cpp
[code]
Model.h
[code]
ModelAnimator.cpp
[code]
ModelAnimator.h
[code]
ModelController.cpp
[code]
ModelController.h
[code]
ModelDraw.cpp
[code]
ModelMatrices.cpp
[code]
Models.h
[code]
ModelTransform.cpp
[code]
Mutex.cpp
[code]
Mutex.h
[code]
Named.cpp
[code]
Named.h
[code]
Options.cpp
[code]
Options.h
[code]
PhysicalComponents.h
[code]
PixFileTexture.cpp
[code]
PixFileTexture.h
[code]
Plane.cpp
[code]
Plane.h
[code]
PointGeometry.cpp
[code]
PointGeometry.h
[code]
Popup.cpp
[code]
Popup.h
[code]
PostElement.cpp
[code]
PostElement.h
[code]
PostInit.cpp
[code]
PostInit.h
[code]
Projection.cpp
[code]
Projection.h
[code]
PsRenderer.cpp
[code]
PsRenderer.h
[code]
Quads.cpp
[code]
Quads.h
[code]
QuadStrip.cpp
[code]
QuadStrip.h
[code]
Quaternion.cpp
[code]
Quaternion.h
[code]
Rect.h
[code]
Rectangle.h
[code]
Ring.cpp
[code]
Ring.h
[code]
Scene.cpp
[code]
Scene.h
[code]
Scenes.h
[code]
SkyBox.cpp
[code]
SkyBox.h
[code]
Solids.cpp
[code]
Solids.h
[code]
Sphere.cpp
[code]
Sphere.h
[code]
StdIO.h
[code]
StdList.cpp
[code]
StdList.h
[code]
Wrapper for STL list
StdMap.cpp
[code]
StdMap.h
[code]
Wrapper for STL map
StdMaths.cpp
[code]
StdMaths.h
[code]
Wrapper for system math includes
StdSDL.h
[code]
StdStack.cpp
[code]
StdStack.h
[code]
Wrapper for STL stack
StdString.cpp
[code]
StdString.h
[code]
Wrapper for STL string
StdVector.cpp
[code]
StdVector.h
[code]
Wrapper for STL vector
Style.cpp
[code]
Style.h
[code]
SysSupport.h
[code]
Teddy.cpp
[code]
Teddy.h
[code]
Texture.cpp
[code]
Texture.h
[code]
TextureConversions.cpp
[code]
TextureManager.cpp
[code]
TextureManager.h
[code]
Tick.cpp
[code]
Tick.h
[code]
Timer.cpp
[code]
Timer.h
[code]
Torus.cpp
[code]
Torus.h
[code]
TriangleFan.cpp
[code]
TriangleFan.h
[code]
Triangles.cpp
[code]
Triangles.h
[code]
TriangleStrip.cpp
[code]
TriangleStrip.h
[code]
Types.h
[code]
Vector.cpp
[code]
Vector.h
[code]
Vector2.cpp
[code]
Vector2.h
[code]
Vector4.cpp
[code]
Vector4.h
[code]
Vertex.cpp
[code]
Vertex.h
[code]
View.cpp
[code]
View.h
[code]
ViewClient.cpp
[code]
ViewClient.h
[code]
ViewDraw.cpp
[code]
ViewFeatures.cpp
[code]
ViewGL.cpp
[code]
ViewScreenshot.cpp
[code]
WindowManager.cpp
[code]
WindowManager.h
[code]