#include "Teddy/TeddyConfig.h"
#include <GL/gl.h>
Include dependency graph for Device.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
Defines | |
#define | GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 |
#define | GL_SINGLE_COLOR_EXT 0x81F9 |
#define | GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA |
This header file includes correct version of OpenGL; either native OpenGL or TinyGL. This header file also makes Visual Studio to link with correct version of SDL libraries on Win32 environment.
Definition in file Device.h.
|
Definition at line 95 of file Device.h. Referenced by Teddy::Graphics::View::View. |
|
Definition at line 97 of file Device.h. Referenced by Teddy::Graphics::View::View. |
|
|