00001 00002 /* 00003 TEDDY - General graphics application library 00004 Copyright (C) 1999-2002 Timo Suoranta 00005 tksuoran@cc.helsinki.fi 00006 00007 This library is free software; you can redistribute it and/or 00008 modify it under the terms of the GNU Lesser General Public 00009 License as published by the Free Software Foundation; either 00010 version 2.1 of the License, or (at your option) any later version. 00011 00012 This library is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00015 Lesser General Public License for more details. 00016 00017 You should have received a copy of the GNU Lesser General Public 00018 License along with this library; if not, write to the Free Software 00019 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00020 00021 $Id: LWSceneFile.h,v 1.2 2002/02/16 16:38:11 tksuoran Exp $ 00022 */ 00023 00024 00025 #ifndef TEDDY__IMPORTS__LW_SCENE_FILE__H 00026 #define TEDDY__IMPORTS__LW_SCENE_FILE__H 00027 00028 00029 #include "Teddy/TeddyConfig.h" 00030 #if defined( TEDDY_INCLUDE_LW_SCENE ) 00031 00032 00033 #include "Teddy/Imports/LWSceneTokens.h" 00034 #include "Teddy/SysSupport/Types.h" 00035 #include "Teddy/SysSupport/StdMap.h" 00036 #include "Teddy/SysSupport/StdIO.h" 00037 00038 00039 namespace Teddy { 00040 namespace Imports { 00041 00042 00043 struct less_str { 00044 bool operator()( char *a, char *b ) const { 00045 if( strcmp(a,b) < 0 ){ 00046 return true; 00047 }else{ 00048 return false; 00049 } 00050 } 00051 }; 00052 00053 00054 typedef map<char*, LwsToken, less_str> string_to_token; 00055 00056 00058 class LWSceneFile { 00059 public: 00060 LWSceneFile( const char *fname ); 00061 ~LWSceneFile(); 00062 00063 LwsToken read_token (); 00064 int read_int (); 00065 unsigned long read_hex_int (); 00066 double read_double (); 00067 char *read_string (); 00068 bool read_begin_scope(); 00069 bool read_end_scope (); 00070 00071 void skip (); 00072 void open ( const char *fname ); 00073 bool isOk (); 00074 void close (); 00075 00076 protected: 00077 void mapTokens (); 00078 void mapToken ( char *key, LwsToken token ); 00079 00080 protected: 00081 FILE *file; 00082 string_to_token token_map; 00083 }; 00084 00085 00086 }; // namespace Imports 00087 }; // namespace Teddy 00088 00089 00090 #endif // TEDDY_INCLUDE_LW_SCENE 00091 #endif // TEDDY__IMPORTS__LW_SCENE_FILE__H 00092 00093