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MenuList.cpp

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00001 
00002 /*
00003     TEDDY - General graphics application library
00004     Copyright (C) 1999-2002  Timo Suoranta
00005     tksuoran@cc.helsinki.fi
00006 
00007     This library is free software; you can redistribute it and/or
00008     modify it under the terms of the GNU Lesser General Public
00009     License as published by the Free Software Foundation; either
00010     version 2.1 of the License, or (at your option) any later version.
00011 
00012     This library is distributed in the hope that it will be useful,
00013     but WITHOUT ANY WARRANTY; without even the implied warranty of
00014     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00015     Lesser General Public License for more details.
00016 
00017     You should have received a copy of the GNU Lesser General Public
00018     License along with this library; if not, write to the Free Software
00019     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00020 
00021     $Id:  $
00022 */
00023 
00024 
00025 #include "Teddy/PhysicalComponents/MenuList.h"
00026 #include "Teddy/PhysicalComponents/Style.h"
00027 #include "Teddy/Graphics/View.h"
00028 #include "Teddy/SysSupport/Messages.h"
00029 #include <cstring>
00030 using namespace Teddy::Graphics;
00031 
00032 
00033 namespace Teddy              {
00034 namespace PhysicalComponents {
00035 
00036 
00038 MenuList::MenuList(  std::string name, const int axis ):Dock(name,axis){
00039 };
00040 
00041 
00042 /*virtual*/ void MenuList::drawSelf(){
00043       dmsg( 
00044             M_WMD, 
00045             "menu list %s drawLayer() size %d x %d", 
00046             getName().c_str(),
00047             size[0],
00048             size[1]
00049         );
00050 
00051     view->disable( View::TEXTURE_2D );
00052     Color color(0.65f,0.65f,0.65f,1.0f);
00053     color.glApply();
00054     this->drawFillRect( 1, 1, size[0]-1, size[1]-1 );
00055     drawBiColRect( 0, 0, size[0], size[1], Color::WHITE, Color::BLACK );
00056 }
00057 
00058 
00059 };  //  namespace PhysicalComponents
00060 };  //  namespace Teddy
00061