00001 00002 /* 00003 TEDDY - General graphics application library 00004 Copyright (C) 1999-2002 Timo Suoranta 00005 tksuoran@cc.helsinki.fi 00006 00007 This library is free software; you can redistribute it and/or 00008 modify it under the terms of the GNU Lesser General Public 00009 License as published by the Free Software Foundation; either 00010 version 2.1 of the License, or (at your option) any later version. 00011 00012 This library is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00015 Lesser General Public License for more details. 00016 00017 You should have received a copy of the GNU Lesser General Public 00018 License along with this library; if not, write to the Free Software 00019 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00020 00021 $Id: BaseUserInterface.cpp,v 1.2 2002/02/16 12:41:39 tksuoran Exp $ 00022 */ 00023 00024 00025 #include "Teddy/TeddyConfig.h" 00026 #include "Teddy/Application/BaseRoot.h" 00027 #include "Teddy/Application/BaseUserInterface.h" 00028 #include "Teddy/Graphics/View.h" 00029 #include "Teddy/Materials/Material.h" 00030 #include "Teddy/PhysicalComponents/WindowManager.h" 00031 #include "Teddy/PhysicalComponents/Layer.h" 00032 #include "Teddy/PhysicalComponents/WindowManager.h" 00033 #include "Teddy/SysSupport/Messages.h" 00034 using namespace Teddy::Graphics; 00035 using namespace Teddy::PhysicalComponents; 00036 00037 00038 namespace Teddy { 00039 namespace Application { 00040 00041 00043 BaseUserInterface::BaseUserInterface( BaseRoot *root ){ 00044 view = new View ( root->getScreenWidth(), root->getScreenHeight(), root->getScreenOptions() ); 00045 layer = new Layer ( "Root Layer", view ); 00046 window_manager = new WindowManager( view ); 00047 view ->setWindowManager( window_manager ); 00048 window_manager->insert ( layer ); 00049 Area::setDefaultWindowManager( window_manager ); 00050 } 00051 00052 00053 void BaseUserInterface::enterRunLoop(){ 00054 window_manager->inputLoop(); 00055 } 00056 00057 00058 void BaseUserInterface::setProjection( Projection *projection ){ this->projection = projection; } 00059 00060 00061 Layer *BaseUserInterface::getLayer (){ return layer; } 00062 Projection *BaseUserInterface::getProjection (){ return projection; } 00063 View *BaseUserInterface::getView (){ return view; } 00064 WindowManager *BaseUserInterface::getWindowManager(){ return window_manager; } 00065 00066 00067 }; // namespace Application 00068 }; // namespace Teddy 00069