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ModelAnimator.h

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00001 
00002 /*
00003     TEDDY - General graphics application library
00004     Copyright (C) 1999-2002  Timo Suoranta
00005     tksuoran@cc.helsinki.fi
00006 
00007     This library is free software; you can redistribute it and/or
00008     modify it under the terms of the GNU Lesser General Public
00009     License as published by the Free Software Foundation; either
00010     version 2.1 of the License, or (at your option) any later version.
00011 
00012     This library is distributed in the hope that it will be useful,
00013     but WITHOUT ANY WARRANTY; without even the implied warranty of
00014     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00015     Lesser General Public License for more details.
00016 
00017     You should have received a copy of the GNU Lesser General Public
00018     License along with this library; if not, write to the Free Software
00019     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00020 
00021     $Id:  $
00022 */
00023 
00024 
00025 #ifndef TEDDY__BEHAVIOUR__MODEL_ANIMATOR__H
00026 #define TEDDY__BEHAVIOUR__MODEL_ANIMATOR__H
00027 
00028 
00029 #include "Teddy/MixIn/Tick.h"
00030 #include "Teddy/Models/Model.h"
00031 #include <cstring>
00032 
00033 
00034 namespace Teddy     {
00035 namespace Behaviour {
00036 
00037 
00038 class ModelController;
00039 
00040 
00042 class ModelAnimator : public Teddy::MixIn::Tick {
00043 public:
00044     ModelAnimator(
00045         Teddy::Models::Model *m,
00046         Teddy::Maths::TVector<double> tick_translation=Teddy::Maths::TVector<double>(0.0,0.0,0.0),
00047         double up   =0.0,
00048         double right=0.0,
00049         double view =0.0
00050     );
00051     virtual ~ModelAnimator();
00052 
00053     virtual void                   tick              ();
00054     void                           setController     ( ModelController *controller );
00055     ModelController               *getController     ();
00056     void                           setModel          ( Teddy::Models::Model *m );
00057     Teddy::Models::Model          *getModel          ();
00058     void                           setTickTranslation( Teddy::Maths::TVector<double> tick_translation );
00059     void                           setTickRotation   ( double up, double right, double view );
00060     float                          getSpeed          ();
00061     Teddy::Maths::TVector<double>  getTickTranslation(){ return tick_translation; }
00062 
00063     inline double                  getHeading(){ return tick_rotation_up;    }
00064     inline double                  getPitch  (){ return tick_rotation_right; }
00065     inline double                  getRoll   (){ return tick_rotation_view;  }
00066 
00067 protected:
00068     Teddy::Models::Model          *model;                
00069     ModelController               *controller;           
00070     Teddy::Maths::TVector<double>  tick_translation;     
00071     double                         tick_rotation_up;     
00072     double                         tick_rotation_right;  
00073     double                         tick_rotation_view;   
00074 };
00075 
00076 
00077 };  //  namespace Behaviour
00078 };  //  namespace Teddy
00079 
00080 
00081 #endif  //  TEDDY__BEHAVIOUR__MODEL_ANIMATOR__H
00082