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LWTexture.h File Reference

#include "Teddy/TeddyConfig.h"
#include "Teddy/Imports/lwdef.h"
#include "Teddy/Graphics/Texture.h"

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Namespaces

namespace  Teddy
namespace  Teddy::Imports

Defines

#define LW_TF_AXIS_X   (1<<0)
#define LW_TF_AXIS_Y   (1<<1)
#define LW_TF_AXIS_Z   (1<<2)
#define LW_TF_WORLD_COORDINATES   (1<<3)
#define LW_TF_NEGATIVE_IMAGE   (1<<4)
#define LW_TF_PIXEL_BLENDING   (1<<5)
#define LW_TF_ANTIALISING   (1<<6)
#define LW_IMAGE_WRAP_BLACK   0
#define LW_IMAGE_WRAP_CLAMP   1
#define LW_IMAGE_WRAP_REPEAT   2
#define LW_IMAGE_WPAP_MIRROR_REPEAT   3
#define LW_IMAGE_WRAP_DEFAULT   LW_IMAGE_WRAP_REPEAT


Define Documentation

#define LW_IMAGE_WPAP_MIRROR_REPEAT   3
 

Definition at line 57 of file LWTexture.h.

#define LW_IMAGE_WRAP_BLACK   0
 

Definition at line 54 of file LWTexture.h.

#define LW_IMAGE_WRAP_CLAMP   1
 

Definition at line 55 of file LWTexture.h.

#define LW_IMAGE_WRAP_DEFAULT   LW_IMAGE_WRAP_REPEAT
 

Definition at line 58 of file LWTexture.h.

#define LW_IMAGE_WRAP_REPEAT   2
 

Definition at line 56 of file LWTexture.h.

#define LW_TF_ANTIALISING   (1<<6)
 

Definition at line 52 of file LWTexture.h.

#define LW_TF_AXIS_X   (1<<0)
 

Definition at line 46 of file LWTexture.h.

Referenced by Teddy::Imports::LWTexture::readTextureFlags_U2.

#define LW_TF_AXIS_Y   (1<<1)
 

Definition at line 47 of file LWTexture.h.

Referenced by Teddy::Imports::LWTexture::readTextureFlags_U2.

#define LW_TF_AXIS_Z   (1<<2)
 

Definition at line 48 of file LWTexture.h.

Referenced by Teddy::Imports::LWTexture::readTextureFlags_U2.

#define LW_TF_NEGATIVE_IMAGE   (1<<4)
 

Definition at line 50 of file LWTexture.h.

#define LW_TF_PIXEL_BLENDING   (1<<5)
 

Definition at line 51 of file LWTexture.h.

#define LW_TF_WORLD_COORDINATES   (1<<3)
 

Definition at line 49 of file LWTexture.h.