00001 00002 /* 00003 TEDDY - General graphics application library 00004 Copyright (C) 1999-2002 Timo Suoranta 00005 tksuoran@cc.helsinki.fi 00006 00007 This library is free software; you can redistribute it and/or 00008 modify it under the terms of the GNU Lesser General Public 00009 License as published by the Free Software Foundation; either 00010 version 2.1 of the License, or (at your option) any later version. 00011 00012 This library is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00015 Lesser General Public License for more details. 00016 00017 You should have received a copy of the GNU Lesser General Public 00018 License along with this library; if not, write to the Free Software 00019 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00020 00021 $Id: Scene.h,v 1.6 2002/01/17 18:57:38 tksuoran Exp $ 00022 */ 00023 00024 00025 #ifndef TEDDY__SCENES__SCENE__H 00026 #define TEDDY__SCENES__SCENE__H 00027 00028 00029 #include "Teddy/Graphics/Color.h" 00030 #include "Teddy/Materials/Light.h" 00031 #include "Teddy/Maths/Vector.h" 00032 #include "Teddy/MixIn/Named.h" 00033 #include "Teddy/MixIn/Mutex.h" 00034 #include "Teddy/SysSupport/StdList.h" 00035 00036 00037 namespace Teddy { 00038 namespace Scenes { 00039 00040 00041 class Camera; 00042 class PostElement; 00043 00044 00069 class Scene : public Teddy::MixIn::Named, public Teddy::MixIn::Mutex { 00070 public: 00071 Scene( const std::string &name ); 00072 00073 void add ( Teddy::Materials::Light *l ); 00074 void add ( Teddy::Scenes ::PostElement *p ); 00075 void add ( Teddy::Models ::Model *i ); 00076 void remove ( Teddy::Materials::Light *l ); 00077 void remove ( Teddy::Scenes ::PostElement *p ); 00078 void remove ( Teddy::Models ::Model *i ); 00079 00080 void setAmbientColor( Teddy::Graphics::Color ambient_color ); 00081 00082 int getCullCount (); 00083 int getDrawCount (); 00084 float getMaxObSize (); 00085 float getMaxObDistance(); 00086 00087 void draw ( Camera *c, Teddy::PhysicalComponents::Projection *p ); 00088 void drawPostElements( Camera *c, Teddy::PhysicalComponents::Projection *p ); 00089 Teddy::Models::Model *pick ( Camera *c, Teddy::PhysicalComponents::Projection *p ); 00090 void update ( Teddy::PhysicalComponents::Projection *p ); 00091 list<Teddy::Models::Model*> &getModels (); 00092 00093 protected: 00094 list<Teddy::Materials::Light *> lights; 00095 list<Teddy::Models ::Model *> models; 00096 list<Teddy::Scenes ::PostElement*> post_elements; 00097 Teddy::Graphics::Color ambient_color; 00098 int cull_count; 00099 int draw_count; 00100 int last_draw_count; 00101 }; 00102 00103 00104 }; // namespace Scenes 00105 }; // namespace Teddy 00106 00107 00108 #endif // TEDDY__SCENES__SCENE__H 00109