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LWSceneFile.cpp

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00001 
00002 /*
00003     TEDDY - General graphics application library
00004     Copyright (C) 1999-2002  Timo Suoranta
00005     tksuoran@cc.helsinki.fi
00006 
00007     This library is free software; you can redistribute it and/or
00008     modify it under the terms of the GNU Lesser General Public
00009     License as published by the Free Software Foundation; either
00010     version 2.1 of the License, or (at your option) any later version.
00011 
00012     This library is distributed in the hope that it will be useful,
00013     but WITHOUT ANY WARRANTY; without even the implied warranty of
00014     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00015     Lesser General Public License for more details.
00016 
00017     You should have received a copy of the GNU Lesser General Public
00018     License along with this library; if not, write to the Free Software
00019     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00020 
00021     $Id: LWSceneFile.cpp,v 1.2 2002/02/16 16:38:11 tksuoran Exp $
00022 */
00023 
00024 
00025 #include "Teddy/TeddyConfig.h"
00026 #if defined( TEDDY_INCLUDE_LW_SCENE )
00027 
00028 
00029 #include "Teddy/Imports/LWSceneFile.h"
00030 #include "Teddy/SysSupport/Messages.h"
00031 #include "Teddy/SysSupport/StdIO.h"
00032 #ifndef SWIG
00033 #include <cctype>
00034 #endif
00035 using namespace Teddy::SysSupport;
00036 
00037 
00038 namespace Teddy   {
00039 namespace Imports {
00040 
00041 
00043 LWSceneFile::LWSceneFile( const char *name ){
00044     mapTokens();
00045     file = NULL;
00046     open( name );
00047 }
00048 
00049 
00051 LWSceneFile::~LWSceneFile(){
00052     close();
00053 }
00054 
00055 
00056 bool LWSceneFile::isOk(){
00057     return file!=NULL ? true : false;
00058 }
00059 
00060 
00062 void LWSceneFile::open( const char *name ){
00063     file = fopen( name, "r" );
00064 }
00065 
00066 
00068 void LWSceneFile::close(){
00069     if( file != NULL ){
00070         fclose( file );
00071         file = NULL;
00072     }
00073 }
00074 
00075 
00076 LwsToken LWSceneFile::read_token(){
00077     string_to_token::iterator  t_it;
00078     char                       tmp[1024];
00079     int                        count;
00080 
00081     if( feof(file) != 0 ){
00082         return LWS_EOF;
00083     }
00084 
00085     count = fscanf( file, "%s", tmp );
00086     t_it  = token_map.find( tmp );
00087 
00088     if( count != 1 ){
00089         dmsg( M_LWS, "read_token() count == %d", count );
00090         return LWS_ERROR;
00091     }else if( t_it != token_map.end() ){
00092         //dmsg( M_LWS, "%s recognized", tmp );
00093         return (*t_it).second;
00094     }else{
00095         dmsg( M_LWS, "%s UNKNOWN", tmp );
00096         return read_token();
00097     }
00098 }
00099 
00100 
00101 void LWSceneFile::skip(){
00102     for(;;){
00103         int c = fgetc(file);
00104         if( (c == EOF) || (c == '\n') ){
00105             return;
00106         }
00107     }
00108 }
00109 
00110 bool LWSceneFile::read_begin_scope(){
00111     int  c;
00112     bool good = true;
00113     
00114     for(;;){
00115         c = fgetc( file );
00116         if( c == '{' ){
00117             return good;
00118         }else if( isspace(c) == 0 ){
00119             good = true;
00120         }
00121     }
00122 }
00123 
00124 
00125 bool LWSceneFile::read_end_scope(){
00126     int  c;
00127     bool good = true;
00128     
00129     for(;;){
00130         c = fgetc( file );
00131         if( c == '}' ){
00132             return good;
00133         }else if( isspace(c) == 0 ){
00134             good = true;
00135         }
00136     }
00137 }
00138 
00139 
00140 int LWSceneFile::read_int(){
00141     int a;
00142     int count;
00143 
00144     if( feof(file) != 0 ){
00145         return 0;
00146     }
00147 
00148     count = fscanf( file, "%d", &a );
00149     if( count != 1 ){
00150         return 0;
00151     }else{
00152         return a;
00153     }
00154 }
00155 
00156 unsigned long LWSceneFile::read_hex_int(){
00157     unsigned long a;
00158     int           count;
00159 
00160     if( feof(file) != 0 ){
00161         return 0;
00162     }
00163 
00164     count = fscanf( file, "%8lX", &a );
00165     if( count != 1 ){
00166         return 0;
00167     }else{
00168         return a;
00169     }
00170 }
00171 
00172 
00173 
00174 double LWSceneFile::read_double(){
00175     float a;
00176     int   count;
00177 
00178     if( feof(file) != 0 ){
00179         return 0;
00180     }
00181 
00182     count = fscanf( file, "%f", &a );
00183     if( count != 1 ){
00184         return 0;
00185     }else{
00186         return (double)a;
00187     }
00188 }
00189 
00190 
00191 char *LWSceneFile::read_string(){
00192     char *line  = new char[128];
00193     int   count = fscanf( file, "%s", line );
00194 
00195     if( count != 1 ){
00196         return 0;
00197     }else{
00198         return line;
00199     }
00200 }
00201 
00202 
00203 /*protected*/ void LWSceneFile::mapToken( char *key, LwsToken token ){
00204     token_map.insert( make_pair(key,token) );
00205 }
00206 
00207 
00208 void LWSceneFile::mapTokens(){
00209 
00210     //  Scenes
00211     mapToken( "LWSC"                  , LWS_LWSC                     );
00212     mapToken( "FirstFrame"            , LWS_FIRST_FRAME              );
00213     mapToken( "LastFrame"             , LWS_LAST_FRAME               );
00214     mapToken( "FrameStep"             , LWS_FRAME_STEP               );
00215     mapToken( "FramesPerSecond"       , LWS_FRAMES_PER_SECOND        );
00216     mapToken( "PreviewFirstFrame"     , LWS_PREVIEW_FIRST_FRAME      );
00217     mapToken( "PreviewLastFrame"      , LWS_PREVIEW_LAST_FRAME       );
00218     mapToken( "PreviewFrameStep"      , LWS_PREVIEW_FRAME_STEP       );
00219     mapToken( "CurrentFrame"          , LWS_CURRENT_FRAME            );
00220     mapToken( "Plugin"                , LWS_PLUGIN                   );
00221     mapToken( "EndPlugin"             , LWS_END_PLUGIN               );
00222 
00223     //  Objects
00224     mapToken( "AddNullObject"         , LWS_ADD_NULL_OBJECT          );
00225     mapToken( "LoadObject"            , LWS_LOAD_OBJECT              );
00226     mapToken( "LoadObjectLayer"       , LWS_LOAD_OBJECT_LAYER        );
00227     mapToken( "ShowObject"            , LWS_SHOW_OBJECT              );
00228     mapToken( "ObjectMotion"          , LWS_OBJECT_MOTION            );
00229     mapToken( "ObjectDissolve"        , LWS_OBJECT_DISSOLVE          );
00230     mapToken( "SubdivisionOrder"      , LWS_SUBDIVISION_ORDER        );
00231     mapToken( "SubPatchLevel"         , LWS_SUB_PATCH_LEVEL          );
00232     mapToken( "ShadowOptions"         , LWS_SHADOW_OPTIONS           );
00233     mapToken( "DistanceDissolve"      , LWS_DISTANCE_DISSOLVE        );
00234     mapToken( "MaxDissolveDistance"   , LWS_MAX_DISSOLVE_DISTANCE    );
00235     mapToken( "ParticleSize"          , LWS_PARTICLE_SIZE            );
00236     mapToken( "LineSize"              , LWS_LINE_SIZE                );
00237     mapToken( "PolygonSize"           , LWS_POLYGON_SIZE             );
00238     mapToken( "UnseenByRays"          , LWS_UNSEEN_BY_RAYS           );
00239     mapToken( "UnseenByCamera"        , LWS_UNSEEN_BY_CAMERA         );
00240     mapToken( "UnaffectedByFog"       , LWS_UNAFFECTED_BY_FOG        );
00241     mapToken( "AffectedByFog"         , LWS_AFFECTED_BY_FOG          );
00242     mapToken( "ExcludeLight"          , LWS_EXCLUDE_LIGHT            );
00243     mapToken( "ObjPolygonEdges"       , LWS_OBJ_POLYGON_EDGES        );
00244     mapToken( "ObjEdgeColor"          , LWS_OBJ_EDGE_COLOR           );
00245     mapToken( "PolygonEdgeFlags"      , LWS_POLYGON_EDGE_FLAGS       );
00246     mapToken( "PolygonEdgeThickness"  , LWS_POLYGON_EDGE_THICKNESS   );
00247     mapToken( "PolygonEdgesZScale"    , LWS_POLYGON_EDGES_Z_SCALE    );
00248     mapToken( "EdgeNominalDistance"   , LWS_EDGE_NOMINAL_DISTANCE    );
00249 
00250     mapToken( "DisplacementMap"       , LWS_DISPLACEMENT_MAP         );
00251     mapToken( "ClipMap"               , LWS_CLIP_MAP                 );
00252     mapToken( "TextureImage"          , LWS_TEXTURE_IMAGE            );
00253     mapToken( "TextureFlags"          , LWS_TEXTURE_FLAGS            );
00254     mapToken( "TextureAxis"           , LWS_TEXTURE_AXIS             );
00255     mapToken( "TextureSize"           , LWS_TEXTURE_SIZE             );
00256     mapToken( "TextureCenter"         , LWS_TEXTURE_CENTER           );
00257     mapToken( "TextureFalloff"        , LWS_TEXTURE_FALLOFF          );
00258     mapToken( "TextureVelocity"       , LWS_TEXTURE_VELOCITY         );
00259     mapToken( "TextureAmplitude"      , LWS_TEXTURE_AMPLITUDE        );
00260     mapToken( "TextureValue"          , LWS_TEXTURE_VALUE            );
00261     mapToken( "TextureInt"            , LWS_TEXTURE_INT              );
00262     mapToken( "TextureFloat"          , LWS_TEXTURE_FLOAT            );
00263 
00264     //  (for lights and cameras as well)
00265     mapToken( "PivotPosition"         , LWS_PIVOT_POSITION           );
00266     mapToken( "ParentItem"            , LWS_PARENT_ITEM              );
00267     mapToken( "Behaviors"             , LWS_BEHAVIORS                );
00268     mapToken( "NumChannels"           , LWS_NUM_CHANNELS             );
00269     mapToken( "Channel"               , LWS_CHANNEL                  );
00270     mapToken( "Envelope"              , LWS_ENVELOPE                 );
00271     mapToken( "Key"                   , LWS_KEY                      );
00272     mapToken( "LockedChannels"        , LWS_LOCKED_CHANNELS          );
00273     mapToken( "ParentObject"          , LWS_PARENT_OBJECT            );
00274     mapToken( "TargetObject"          , LWS_TARGET_OBJECT            );
00275     mapToken( "GoalObject"            , LWS_GOAL_OBJECT              );
00276     mapToken( "SchematicPosition"     , LWS_SCHEMATIC_POSITION       );
00277 
00278     mapToken( "MorphAmount"           , LWS_MORPH_AMOUNT             );
00279     mapToken( "MorphTarget"           , LWS_MORPH_TARGET             );
00280     mapToken( "MorphSurfaces"         , LWS_MORPH_SURFACES           );
00281 
00282     mapToken( "UseBonesFrom"          , LWS_USE_BONES_FROM           );
00283     mapToken( "BoneFalloffType"       , LWS_BONE_FALLOFF_TYPE        );
00284     mapToken( "AddBone"               , LWS_ADD_BONE                 );
00285     mapToken( "BoneName"              , LWS_BONE_NAME                );
00286     mapToken( "ShowBone"              , LWS_SHOW_BONE                );
00287     mapToken( "BoneActive"            , LWS_BONE_ACTIVE              );
00288     mapToken( "BoneRestPosition"      , LWS_BONE_REST_POSITION       );
00289     mapToken( "BoneRestDirection"     , LWS_BONE_REST_DIRECTION      );
00290     mapToken( "BoneRestLength"        , LWS_BONE_REST_LENGTH         );
00291     mapToken( "BoneStrength"          , LWS_BONE_STRENGTH            );
00292     mapToken( "ScaleBoneStrength"     , LWS_SCALE_BONE_STRENGTH      );
00293     mapToken( "BoneLimitedRange"      , LWS_BONE_LIMITED_RANGE       );
00294     mapToken( "BoneMinRange"          , LWS_BONE_MIN_RANGE           );
00295     mapToken( "BoneMaxRange"          , LWS_BONE_MAX_RANGE           );
00296     mapToken( "BoneMotion"            , LWS_BONE_MOTION              );
00297     mapToken( "HController"           , LWS_H_CONTROLLER             );
00298     mapToken( "PController"           , LWS_P_CONTROLLER             );
00299     mapToken( "BController"           , LWS_B_CONTROLLER             );
00300     mapToken( "HLimits"               , LWS_H_LIMITS                 );
00301     mapToken( "PLimits"               , LWS_P_LIMITS                 );
00302     mapToken( "BLimits"               , LWS_B_LIMITS                 );
00303     mapToken( "IKAnchor"              , LWS_IK_ANCHOR                );
00304 
00305     //  Lights - global
00306     mapToken( "AmbientColor"          , LWS_AMBIENT_COLOR            );
00307     mapToken( "AmbientIntensity"      , LWS_AMBIENT_INTENSITY        );
00308     mapToken( "GlobalFlareIntensity"  , LWS_GLOBAL_FLARE_INTENSITY   );
00309     mapToken( "EnableLensFlares"      , LWS_ENABLE_LENS_FLARES       );
00310     mapToken( "EnableShadowMaps"      , LWS_ENABLE_SHADOW_MAPS       );
00311 
00312     //  Lights
00313     mapToken( "AddLight"              , LWS_ADD_LIGHT                );
00314     mapToken( "ShowLight"             , LWS_SHOW_LIGHT               );
00315     mapToken( "LightName"             , LWS_LIGHT_NAME               );
00316     mapToken( "LightMotion"           , LWS_LIGHT_MOTION             );
00317     mapToken( "LightColor"            , LWS_LIGHT_COLOR              );
00318     mapToken( "LightType"             , LWS_LIGHT_TYPE               );
00319     mapToken( "LightFalloffType"      , LWS_LIGHT_FALLOFF_TYPE       );
00320     mapToken( "LightRange"            , LWS_LIGHT_RANGE              );
00321     mapToken( "LightConeAngle"        , LWS_LIGHT_CONE_ANGLE         );
00322     mapToken( "LightEdgeAngle"        , LWS_LIGHT_EDGE_ANGLE         );
00323     mapToken( "LightIntensity"        , LWS_LIGHT_INTENSITY          );
00324     mapToken( "Falloff"               , LWS_FALLOFF                  );
00325     mapToken( "AffectCaustics"        , LWS_AFFECT_CAUSTICS          );
00326     mapToken( "AffectDiffuse"         , LWS_AFFECT_DIFFUSE           );
00327     mapToken( "AffectSpecular"        , LWS_AFFECT_SPECULAR          );
00328     mapToken( "AffectOpenGL"          , LWS_AFFECT_OPEN_GL           );
00329     mapToken( "UseConeAngle"          , LWS_USE_CONE_ANGLE           );
00330     mapToken( "LensFlare"             , LWS_LENS_FLARE               );
00331     mapToken( "FlareIntensity"        , LWS_FLARE_INTENSITY          );
00332     mapToken( "FlareDissolve"         , LWS_FLARE_DISSOLVE           );
00333     mapToken( "LensFlareFade"         , LWS_LENS_FLARE_FADE          );
00334     mapToken( "LensFlareOptions"      , LWS_LENS_FLARE_OPTIONS       );
00335     mapToken( "FlareRandStreakInt"    , LWS_FLARE_RAND_STREAK_INT    );
00336     mapToken( "FlareRandStreakDens"   , LWS_FLARE_RAND_STREAK_DENS   );
00337     mapToken( "FlareRandStreakSharp"  , LWS_FLARE_RAND_STREAK_SHARP  );
00338     mapToken( "ShadowType"            , LWS_SHADOW_TYPE              );
00339     mapToken( "ShadowCasting"         , LWS_SHADOW_CASTING           );
00340     mapToken( "ShadowMapSize"         , LWS_SHADOW_MAP_SIZE          );
00341     mapToken( "ShadowMapAngle"        , LWS_SHADOW_MAP_ANGLE         );
00342     mapToken( "ShadowFuzziness"       , LWS_SHADOW_FUZZINESS         );
00343 
00344     //  Cameras
00345     mapToken( "AddCamera"             , LWS_ADD_CAMERA               );
00346     mapToken( "CameraName"            , LWS_CAMERA_NAME              );
00347     mapToken( "ShowCamera"            , LWS_SHOW_CAMERA              );
00348     mapToken( "CameraMotion"          , LWS_CAMERA_MOTION            );
00349     mapToken( "ZoomFactor"            , LWS_ZOOM_FACTOR              );
00350     mapToken( "MotionBlur"            , LWS_MOTION_BLUR              );
00351     mapToken( "BlurLength"            , LWS_BLUR_LENGTH              );
00352     mapToken( "DepthofField"          , LWS_DEPTH_OF_FIELD           );
00353     mapToken( "FocalDistance"         , LWS_FOCAL_DISTANCE           );
00354     mapToken( "LensFStop"             , LWS_LENS_F_STOP              );
00355 
00356     mapToken( "ResolutionMultiplier"  , LWS_RESOLUTION_MULTIPLIER    );
00357     mapToken( "Resolution"            , LWS_RESOLUTION               );
00358     mapToken( "FrameSize"             , LWS_FRAME_SIZE               );
00359     mapToken( "CustomSize"            , LWS_CUSTOM_SIZE              );
00360     mapToken( "FilmSize"              , LWS_FILM_SIZE                );
00361     mapToken( "NTSCWidescreen"        , LWS_NTSC_WIDE_SCREEN         );
00362     mapToken( "PixelAspect"           , LWS_PIXEL_ASPECT             );
00363     mapToken( "PixelAspectRatio"      , LWS_PIXEL_ASPECT_RATIO       );
00364     mapToken( "CustomPixelRatio"      , LWS_CUSTOM_PIXEL_RATIO       );
00365     mapToken( "LimitedRegion"         , LWS_LIMITED_REGION           );
00366     mapToken( "MaskPosition"          , LWS_MASK_POSITION            );
00367     mapToken( "ApertureHeight"        , LWS_APERTURE_HEIGHT          );
00368     mapToken( "RegionLimits"          , LWS_REGION_LIMITS            );
00369     mapToken( "SegmentMemory"         , LWS_SEGMENT_MEMORY           );
00370     mapToken( "Antialiasing"          , LWS_ANTI_ALIASING            );
00371     mapToken( "EnhancedAA"            , LWS_ENHANCED_AA              );
00372     mapToken( "FilterType"            , LWS_FILTER_TYPE              );
00373     mapToken( "AdaptiveSampling"      , LWS_ADAPTIVE_SAMPLING        );
00374     mapToken( "AdaptiveThreshold"     , LWS_ADAPTIVE_THRESHOLD       );
00375     mapToken( "FieldRendering"        , LWS_FIELD_RENDERING          );
00376     mapToken( "ReverseFields"         , LWS_REVERSE_FIELDS           );
00377 
00378     //  Effects
00379     mapToken( "BGImage"               , LWS_BG_IMAGE                 );
00380     mapToken( "FGImage"               , LWS_FG_IMAGE                 );
00381     mapToken( "FGAlphaImage"          , LWS_FG_ALPHA_IMAGE           );
00382     mapToken( "FGDissolve"            , LWS_FG_DISSOLVE              );
00383     mapToken( "FGFaderAlphaMode"      , LWS_FG_FADER_ALPHA_MODE      );
00384     mapToken( "ImageSequenceInfo"     , LWS_IMAGE_SEQUENCE_INFO      );
00385     mapToken( "ForegroundKey"         , LWS_FOREGROUND_KEY           );
00386     mapToken( "LowClipColor"          , LWS_LOW_CLIP_COLOR           );
00387     mapToken( "HighClipColor"         , LWS_HIGH_CLIP_COLOR          );
00388     mapToken( "SolidBackdrop"         , LWS_SOLID_BACKDROP           );
00389     mapToken( "BackdropColor"         , LWS_BACKDROP_COLOR           );
00390     mapToken( "ZenithColor"           , LWS_ZENITH_COLOR             );
00391     mapToken( "SkyColor"              , LWS_SKY_COLOR                );
00392     mapToken( "GroundColor"           , LWS_GROUND_COLOR             );
00393     mapToken( "NadirColor"            , LWS_NADIR_COLOR              );
00394     mapToken( "SkySqueezeAmount"      , LWS_SKY_SQUEEZE_AMOUNT       );
00395     mapToken( "GroundSqueezeAmount"   , LWS_GROUND_SQUEEZE_AMOUNT    );
00396     mapToken( "FogType"               , LWS_FOG_TYPE                 );
00397     mapToken( "FogMinDist"            , LWS_FOG_MIN_DIST             );
00398     mapToken( "FogMaxDist"            , LWS_FOG_MAX_DIST             );
00399     mapToken( "FogMinAmount"          , LWS_FOG_MIN_AMOUNT           );
00400     mapToken( "FogMaxAmount"          , LWS_FOG_MAX_AMOUNT           );
00401     mapToken( "FogColor"              , LWS_FOG_COLOR                );
00402     mapToken( "BackdropFog"           , LWS_BACKDROP_FOG             );
00403     mapToken( "DitherIntensity"       , LWS_DITHER_INTENSITY         );
00404     mapToken( "AnimatedDither"        , LWS_ANIMATED_DITHER          );
00405     mapToken( "Saturation"            , LWS_SATURATION               );
00406     mapToken( "GlowEffect"            , LWS_GLOW_EFFECT              );
00407     mapToken( "GlowIntensity"         , LWS_GLOW_INTENSITY           );
00408     mapToken( "GlowRadius"            , LWS_GLOW_RADIUS              );
00409 
00410     //  Render
00411     mapToken( "RenderMode"            , LWS_RENDER_MODE              );
00412     mapToken( "RayTraceEffects"       , LWS_RAY_TRACE_EFFECTS        );
00413     mapToken( "RayTraceOptimization"  , LWS_RAY_TRACE_OPTIMIZATION   );
00414     mapToken( "RayRecursionLimit"     , LWS_RAY_RECURSION_LIMIT      );
00415     mapToken( "DataOverlay"           , LWS_DATA_OVERLAY             );
00416     mapToken( "DataOverlayLabel"      , LWS_DATA_OVERLAY_LABEL       );
00417     mapToken( "OutputFilenameFormat"  , LWS_OUTPUT_FILENAME_FORMAT   );
00418     mapToken( "SaveRGB"               , LWS_SAVE_RGB                 );
00419     mapToken( "SaveAlpha"             , LWS_SAVE_ALPHA               );
00420     mapToken( "SaveANIMFileName"      , LWS_SAVE_ANIM_FILE_NAME      );
00421     mapToken( "LockANIMPaletteFrame"  , LWS_LOCK_ANIM_PALETTE_FRAME  );
00422     mapToken( "BeginANIMLoopFrame"    , LWS_BEGIN_ANIM_LOOP_FRAME    );
00423     mapToken( "SaveRGBImagesPrefix"   , LWS_SAVE_RGB_IMAGES_PREFIX   );
00424     mapToken( "RGBImageFormat"        , LWS_RGB_IMAGE_FORMAT         );
00425     mapToken( "SaveAlphaImagesPrefix" , LWS_SAVE_ALPHA_IMAGES_PREFIX );
00426     mapToken( "AlphaImageFormat"      , LWS_ALPHA_IMAGE_FORMAT       );
00427     mapToken( "AlphaMode"             , LWS_ALPHA_MODE               );
00428     mapToken( "SaveFramestoresComment", LWS_SAVE_FRAMESTORES_COMMENT );
00429     mapToken( "FullSceneParamEval"    , LWS_FULL_SCENE_PARAM_EVAL    );
00430 
00431     //  Layout Options
00432     mapToken( "ViewConfiguration"     , LWS_VIEW_CONFIGURATION       );
00433     mapToken( "DefineView"            , LWS_DEFINE_VIEW              );
00434     mapToken( "ViewMode"              , LWS_VIEW_MODE                );
00435     mapToken( "ViewAimpoint"          , LWS_VIEW_AIMPOINT            );
00436     mapToken( "ViewRotation"          , LWS_VIEW_ROTATION            );
00437     mapToken( "ViewZoomFactor"        , LWS_VIEW_ZOOM_FACTOR         );
00438 
00439     mapToken( "LayoutGrid"            , LWS_LAYOUT_GRID              );
00440     mapToken( "GridNumber"            , LWS_GRID_NUMBER              );
00441     mapToken( "GridSize"              , LWS_GRID_SIZE                );
00442     mapToken( "CameraViewBG"          , LWS_CAMERA_VIEW_BG           );
00443     mapToken( "ShowMotionPath"        , LWS_SHOW_MOTION_PATH         );
00444     mapToken( "ShowSafeAreas"         , LWS_SHOW_SAFE_AREAS          );
00445     mapToken( "ShowBGImage"           , LWS_SHOW_BG_IMAGE            );
00446     mapToken( "ShowFogRadius"         , LWS_SHOW_FOG_RADIUS          );
00447     mapToken( "ShowFogEffect"         , LWS_SHOW_FOG_EFFECT          );
00448     mapToken( "ShowRedraw"            , LWS_SHOW_REDRAW              );
00449     mapToken( "ShowFieldChart"        , LWS_SHOW_FIELD_CHART         );
00450 
00451     mapToken( "CurrentObject"         , LWS_CURRENT_OBJECT           );
00452     mapToken( "CurrentLight"          , LWS_CURRENT_LIGHT            );
00453     mapToken( "CurrentCamera"         , LWS_CURRENT_CAMERA           );
00454     mapToken( "GraphEditorData"       , LWS_MAP_EDITOR_DATA          );
00455     mapToken( "GraphEditorFavorites"  , LWS_GRAPH_EDITOR_FAVORITES   );
00456 }
00457 
00458 
00459 };  //  namespace Imports
00460 };  //  namespace Teddy
00461 
00462 
00463 #endif  //  TEDDY_INCLUDE_LW_SCENE
00464