00001 00002 /* 00003 TEDDY - General graphics application library 00004 Copyright (C) 1999-2002 Timo Suoranta 00005 tksuoran@cc.helsinki.fi 00006 00007 This library is free software; you can redistribute it and/or 00008 modify it under the terms of the GNU Lesser General Public 00009 License as published by the Free Software Foundation; either 00010 version 2.1 of the License, or (at your option) any later version. 00011 00012 This library is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00015 Lesser General Public License for more details. 00016 00017 You should have received a copy of the GNU Lesser General Public 00018 License along with this library; if not, write to the Free Software 00019 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00020 00021 $Id: BaseSimulationTimer.cpp,v 1.2 2002/02/16 12:41:39 tksuoran Exp $ 00022 */ 00023 00024 00025 #include "Teddy/Application/BaseObjectManager.h" 00026 #include "Teddy/Application/BaseSimulationTimer.h" 00027 #include "Teddy/Application/BaseUserInterface.h" 00028 #include "Teddy/Graphics/View.h" 00029 #include "Teddy/SysSupport/Messages.h" 00030 #include "Teddy/SysSupport/StdSDL.h" 00031 using namespace Teddy::Graphics; 00032 using namespace Teddy::SysSupport; 00033 using namespace Teddy::MixIn; 00034 00035 00036 namespace Teddy { 00037 namespace Application { 00038 00039 00040 #define SIMULATION_INTERVAL_MS 10 00041 00042 00044 BaseSimulationTimer::BaseSimulationTimer() 00045 : 00046 Mutex(), 00047 Timer(SIMULATION_INTERVAL_MS) 00048 { 00049 } 00050 00051 00052 void BaseSimulationTimer::add( Tick *tick ){ 00053 lock(); 00054 add_list.push_back( tick ); 00055 unlock(); 00056 } 00057 00058 00059 void BaseSimulationTimer::remove( Tick *tick ){ 00060 lock(); 00061 remove_list.push_back( tick ); 00062 unlock(); 00063 ticks.remove( tick ); 00064 } 00065 00066 00068 /*virtual*/ void BaseSimulationTimer::tick(){ 00069 lock(); 00070 ticks.merge( add_list ); 00071 unlock(); 00072 list<Tick*>::iterator t_it = ticks.begin(); 00073 while( t_it != ticks.end() ){ 00074 Tick *t = *t_it; 00075 t->tick(); 00076 t_it++; 00077 } 00078 } 00079 00080 00081 }; // namespace Application 00082 }; // namespace Teddy 00083