Area is the base class for all Teddy widgets. See documentation for Area for more information how Areas work.
Root manager of all PhysicalComponents is WindowManager. It is container for root level Areas, Layers, which further can contain any Area and Projection instances. WindowManager also processes input events and sends them to currently active event listener.
Currently many features are under testing, and behave differently than they are purposed to behave due to missing features.
Most components are not yet interactive. To make component interactive, it will have to implement either MouseListener or KeyListener. This scheme may change later when LogicalComponents and ComponentMapping are introduced.
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Definition at line 115 of file EventListener2.h. Referenced by Teddy::PhysicalComponents::MouseButtonEvent::MouseButtonEvent. |
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