#include <Frame.h>
Inheritance diagram for Teddy::PhysicalComponents::Frame:
Public Methods | |
Frame (const std::string &name) | |
Default constructor. More... | |
virtual | ~Frame () |
Destructor. More... | |
virtual void | drawSelf () |
Drawing code. More... |
Definition at line 47 of file Frame.h.
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Default constructor.
Definition at line 41 of file Frame.cpp. References Teddy::PhysicalComponents::Area::event_ordering, Teddy::PhysicalComponents::Area::fill_base_pixels, Teddy::PhysicalComponents::Area::fill_free_size_relative, Teddy::PhysicalComponents::Area::offset_pixels, Teddy::PhysicalComponents::Area::separate_self, and Vector2. |
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Destructor.
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Drawing code.
Reimplemented from Teddy::PhysicalComponents::Area. Definition at line 59 of file Frame.cpp. References Teddy::PhysicalComponents::Area::drawBiColRect, Teddy::PhysicalComponents::Area::drawRect, Teddy::PhysicalComponents::Area::size, Teddy::PhysicalComponents::Area::style, and Teddy::Graphics::ViewClient::view. |