Compounds | |
class | Teddy::Materials::Light |
Lightsource. More... | |
class | Teddy::Materials::Material |
Surface rendering and lighting properties and textures. More... |
The material management in Teddy is compilecated by the fact that objects material properties can be overridden by the Projection Area to which they are drawn. Middle part of this management is implemented by the Material class. The higher part of the material management is implemented in the Projection class in PhysicalComponents namespace. The lowlevel material apply methods are in View class of Graphics namespace.