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Teddy::Imports::LWSceneParser Class Reference

Parses Lightwave scene files. More...

#include <LWSceneParser.h>

Inheritance diagram for Teddy::Imports::LWSceneParser:

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Collaboration diagram for Teddy::Imports::LWSceneParser:

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List of all members.

Public Methods

 LWSceneParser (Teddy::Scenes::Scene *scene, Teddy::Scenes::Camera *camera, const char *fname, Teddy::MixIn::Options options)
void reset ()
void play ()
void stop ()
void update ()
void setMultiplier (float multiplier)
float getMultiplier ()
float getTime ()
virtual void tick ()
 Tick. More...

Teddy::Graphics::Color getZenithColor ()
Teddy::Graphics::Color getSkyColor ()
Teddy::Graphics::Color getGroundColor ()
Teddy::Graphics::Color getNadirColor ()
Teddy::Models::GridgetGrid ()

Static Public Attributes

const int OPT_GRID = (1ul<<1ul)
const int OPT_DARK_GRID = (1ul<<2ul)

Protected Methods

void readFile (const char *fname)
void postProcess ()
void resolveParent (LWInstance *object)
void LWSC ()
void FirstFrame ()
void LastFrame ()
void FrameStep ()
void FramesPerSecond ()
void PreviewFirstFrame ()
void PreviewLastFrame ()
void PreviewFrameStep ()
void CurrentFrame ()
void Plugin ()
void EndPlugin ()
void AddNullObject ()
void LoadObject ()
void LoadObjectLayer ()
void ShowObject ()
void ObjectMotion ()
void ObjectDissolve ()
void SubdivisionOrder ()
void SubPatchLevel ()
void ShadowOptions ()
void DistanceDissolve ()
void MaxDissolveDistance ()
void ParticleSize ()
void LineSize ()
void PolygonSize ()
void UnseenByRays ()
void UnseenByCamera ()
void UnaffectedByFog ()
void AffectedByFog ()
void ExcludeLight ()
void ObjPolygonEdges ()
void ObjEdgeColor ()
void PolygonEdgeFlags ()
void PolygonEdgeThickness ()
void PolygonEdgesZScale ()
void EdgeNominalDistance ()
void DisplacementMap ()
void ClipMap ()
void TextureImage ()
void TextureFlags ()
void TextureAxis ()
void TextureSize ()
void TextureCenter ()
void TextureFalloff ()
void TextureVelocity ()
void TextureAmplitude ()
void TextureValue ()
void TextureInt ()
void TextureFloat ()
void PivotPosition ()
void ParentItem ()
void Behaviors ()
void NumChannels ()
void Channel ()
void Envelope ()
void Key ()
void LockedChannels ()
void ParentObject ()
void TargetObject ()
void GoalObject ()
void SchematicPosition ()
void MorphAmount ()
void MorphTarget ()
void MorphSurfaces ()
void UseBonesFrom ()
void BoneFalloffType ()
void AddBone ()
void BoneName ()
void ShowBone ()
void BoneActive ()
void BoneRestPosition ()
void BoneRestDirection ()
void BoneRestLength ()
void BoneStrength ()
void ScaleBoneStrength ()
void BoneLimitedRange ()
void BoneMinRange ()
void BoneMaxRange ()
void BoneMotion ()
void HController ()
void PController ()
void BController ()
void HLimits ()
void PLimits ()
void BLimits ()
void IKAnchor ()
void AmbientColor ()
void AmbIntensity ()
void AmbientIntensity ()
void GlobalFlareIntensity ()
void EnableLensFlares ()
void EnableShadowMaps ()
void AddLight ()
void ShowLight ()
void LightName ()
void LightMotion ()
void LightColor ()
void LightType ()
void LightFalloffType ()
void LightRange ()
void LightConeAngle ()
void LightEdgeAngle ()
void LightIntensity ()
void Falloff ()
void AffectCaustics ()
void AffectDiffuse ()
void AffectSpecular ()
void AffectOpenGL ()
void ConeAngle ()
void EdgeAngle ()
void UseConeAngle ()
void LensFlare ()
void FlareIntensity ()
void FlareDissolve ()
void LensFlareFade ()
void LensFlareOptions ()
void FlareRandStreakInt ()
void FlareRandStreakDens ()
void FlareRandStreakSharp ()
void ShadowType ()
void ShadowCasting ()
void ShadowMapSize ()
void ShadowMapAngle ()
void ShadowFuzziness ()
void AddCamera ()
void CameraName ()
void ShowCamera ()
void CameraMotion ()
void ZoomFactor ()
void MotionBlur ()
void BlurLength ()
void DepthofField ()
void FocalDistance ()
void LensFStop ()
void ResolutionMultiplier ()
void Resolution ()
void FrameSize ()
void CustomSize ()
void FilmSize ()
void NTSCWidescreen ()
void PixelAspect ()
void PixelAspectRatio ()
void CustomPixelRatio ()
void LimitedRegion ()
void MaskPosition ()
void ApertureHeight ()
void RegionLimits ()
void SegmentMemory ()
void Antialiasing ()
void EnhancedAA ()
void FilterType ()
void AdaptiveSampling ()
void AdaptiveThreshold ()
void FieldRendering ()
void ReverseFields ()
void BGImage ()
void FGImage ()
void FGAlphaImage ()
void FGDissolve ()
void FGFaderAlphaMode ()
void ImageSequenceInfo ()
void ForegroundKey ()
void LowClipColor ()
void HighClipColor ()
void SolidBackdrop ()
void BackdropColor ()
void ZenithColor ()
void SkyColor ()
void GroundColor ()
void NadirColor ()
void SkySqueezeAmount ()
void GroundSqueezeAmount ()
void FogType ()
void FogMinDist ()
void FogMaxDist ()
void FogMinAmount ()
void FogMaxAmount ()
void FogColor ()
void BackdropFog ()
void DitherIntensity ()
void AnimatedDither ()
void Saturation ()
void GlowEffect ()
void GlowIntensity ()
void GlowRadius ()
void RenderMode ()
void RayTraceEffects ()
void RayTraceOptimization ()
void RayRecursionLimit ()
void DataOverlay ()
void DataOverlayLabel ()
void OutputFilenameFormat ()
void SaveRGB ()
void SaveAlpha ()
void SaveANIMFileName ()
void LockANIMPaletteFrame ()
void BeginANIMLoopFrame ()
void SaveRGBImagesPrefix ()
void RGBImageFormat ()
void SaveAlphaImagesPrefix ()
void AlphaImageFormat ()
void AlphaMode ()
void SaveFramestoresComment ()
void FullSceneParamEval ()
void ViewConfiguration ()
void DefineView ()
void ViewMode ()
void ViewAimpoint ()
void ViewRotation ()
void ViewZoomFactor ()
void LayoutGrid ()
void GridNumber ()
void GridSize ()
void CameraViewBG ()
void ShowMotionPath ()
void ShowSafeAreas ()
void ShowBGImage ()
void ShowFogRadius ()
void ShowFogEffect ()
void ShowRedraw ()
void ShowFieldChart ()
void CurrentObject ()
void CurrentLight ()
void CurrentCamera ()
void GraphEditorData ()
void GraphEditorFavorites ()

Protected Attributes

bool playing
float multiplier
float stop_time
float start_time
float last_used_time
Teddy::MixIn::Options options
LWSceneFilefile
int lws_version
Teddy::Models::Gridgrid
int first_frame
int last_frame
int frame_step
int frames_per_second
int preview_first_frame
int preview_last_frame
int preview_frame_step
int current_frame
Teddy::Scenes::Scenescene
Teddy::Scenes::Cameracamera
LWInstancecurrent_object
LWMotioncurrent_motion
int num_channels
int read_channels
LWChannelEnvelopecurrent_channel_envelope
int num_channel_keys
int read_channel_keys
LWBonecurrent_bone
Teddy::Graphics::Color ambient_color
double amb_intensity
bool enable_lens_flare
bool enable_shadow_maps
LWLightcurrent_light
LWCameracurrent_camera
int grid_number
float grid_size
Teddy::Graphics::Color zenith_color
Teddy::Graphics::Color sky_color
Teddy::Graphics::Color ground_color
Teddy::Graphics::Color nadir_color
int next_object
int next_light
int next_camera
int_to_LWInstance objects
int_to_LWLight lights
int_to_LWCamera cameras

Detailed Description

Parses Lightwave scene files.

Todo:
Lights

FOV

This is very beta version of Lightwave Scene player. Only very simply features are present at the moment.

Definition at line 80 of file LWSceneParser.h.


Constructor & Destructor Documentation

Teddy::Imports::LWSceneParser::LWSceneParser Teddy::Scenes::Scene   scene,
Teddy::Scenes::Camera   camera,
const char *    fname,
Teddy::MixIn::Options    options
 

Definition at line 58 of file LWSceneParser.cpp.

References file, Teddy::SysSupport::fix_file_name, grid, grid_number, grid_size, ground_color, lws_version, multiplier, nadir_color, next_camera, next_light, next_object, playing, postProcess, readFile, reset, sky_color, start_time, stop_time, and zenith_color.


Member Function Documentation

void Teddy::Imports::LWSceneParser::AdaptiveSampling   [protected]
 

Definition at line 461 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AdaptiveThreshold   [protected]
 

Definition at line 477 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AddBone   [protected]
 

Definition at line 118 of file LWSceneObjectSkeleton.cpp.

References current_bone, and current_object.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AddCamera   [protected]
 

Definition at line 68 of file LWSceneCamera.cpp.

References cameras, current_camera, current_object, and next_camera.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AddLight   [protected]
 

Definition at line 134 of file LWSceneLight.cpp.

References current_light, current_object, Teddy::SysSupport::dmsg, lights, Teddy::SysSupport::M_LWS, and next_light.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AddNullObject   [protected]
 

Definition at line 113 of file LWSceneObject.cpp.

References current_object, file, next_object, and objects.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AffectCaustics   [protected]
 

Definition at line 356 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AffectDiffuse   [protected]
 

Definition at line 360 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AffectedByFog   [protected]
 

Definition at line 355 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AffectOpenGL   [protected]
 

Definition at line 368 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AffectSpecular   [protected]
 

Definition at line 364 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AlphaImageFormat   [protected]
 

Definition at line 252 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AlphaMode   [protected]
 

Definition at line 269 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AmbientColor   [protected]
 

Definition at line 57 of file LWSceneLight.cpp.

References ambient_color, Teddy::SysSupport::dmsg, file, and Teddy::SysSupport::M_LWS.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AmbientIntensity   [protected]
 

Definition at line 80 of file LWSceneLight.cpp.

References amb_intensity, Teddy::SysSupport::dmsg, file, and Teddy::SysSupport::M_LWS.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::AmbIntensity   [protected]
 

void Teddy::Imports::LWSceneParser::AnimatedDither   [protected]
 

Definition at line 401 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::Antialiasing   [protected]
 

Definition at line 424 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ApertureHeight   [protected]
 

Definition at line 392 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BackdropColor   [protected]
 

Definition at line 182 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BackdropFog   [protected]
 

Definition at line 365 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BController   [protected]
 

Definition at line 364 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BeginANIMLoopFrame   [protected]
 

Definition at line 175 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::Behaviors   [protected]
 

Definition at line 570 of file LWSceneObject.cpp.

References current_channel_envelope, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BGImage   [protected]
 

Definition at line 65 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BLimits   [protected]
 

Definition at line 420 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BlurLength   [protected]
 

Definition at line 175 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BoneActive   [protected]
 

Definition at line 215 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BoneFalloffType   [protected]
 

Definition at line 102 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BoneLimitedRange   [protected]
 

Definition at line 340 of file LWSceneObjectSkeleton.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BoneMaxRange   [protected]
 

Definition at line 343 of file LWSceneObjectSkeleton.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BoneMinRange   [protected]
 

Definition at line 342 of file LWSceneObjectSkeleton.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BoneMotion   [protected]
 

Definition at line 356 of file LWSceneObjectSkeleton.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BoneName   [protected]
 

Definition at line 143 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BoneRestDirection   [protected]
 

Definition at line 261 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BoneRestLength   [protected]
 

Definition at line 284 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BoneRestPosition   [protected]
 

Definition at line 237 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::BoneStrength   [protected]
 

Definition at line 307 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::CameraMotion   [protected]
 

Definition at line 122 of file LWSceneCamera.cpp.

References current_motion, and current_object.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::CameraName   [protected]
 

Definition at line 74 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::CameraViewBG   [protected]
 

Definition at line 151 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::Channel   [protected]
 

Definition at line 533 of file LWSceneObject.cpp.

References current_channel_envelope, current_motion, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ClipMap   [protected]
 

Definition at line 163 of file LWSceneObjectDisplacement.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ConeAngle   [protected]
 

void Teddy::Imports::LWSceneParser::CurrentCamera   [protected]
 

Definition at line 266 of file LWSceneOptions.cpp.

References current_camera, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::CurrentFrame   [protected]
 

Definition at line 123 of file LWScene.cpp.

References current_frame, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::CurrentLight   [protected]
 

Definition at line 262 of file LWSceneOptions.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::CurrentObject   [protected]
 

Definition at line 258 of file LWSceneOptions.cpp.

References current_object, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::CustomPixelRatio   [protected]
 

Definition at line 341 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::CustomSize   [protected]
 

Definition at line 260 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::DataOverlay   [protected]
 

Definition at line 99 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::DataOverlayLabel   [protected]
 

Definition at line 112 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::DefineView   [protected]
 

Definition at line 42 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::DepthofField   [protected]
 

Definition at line 192 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::DisplacementMap   [protected]
 

Definition at line 150 of file LWSceneObjectDisplacement.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::DistanceDissolve   [protected]
 

Definition at line 240 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::DitherIntensity   [protected]
 

Definition at line 384 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::EdgeAngle   [protected]
 

void Teddy::Imports::LWSceneParser::EdgeNominalDistance   [protected]
 

Definition at line 426 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::EnableLensFlares   [protected]
 

Definition at line 102 of file LWSceneLight.cpp.

References enable_lens_flare, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::EnableShadowMaps   [protected]
 

Definition at line 120 of file LWSceneLight.cpp.

References enable_shadow_maps, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::EndPlugin   [protected]
 

Definition at line 140 of file LWScene.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::EnhancedAA   [protected]
 

Definition at line 429 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::Envelope   [protected]
 

Definition at line 539 of file LWSceneObject.cpp.

References file, and num_channel_keys.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ExcludeLight   [protected]
 

Definition at line 360 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::Falloff   [protected]
 

Definition at line 351 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FGAlphaImage   [protected]
 

Definition at line 75 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FGDissolve   [protected]
 

Definition at line 91 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FGFaderAlphaMode   [protected]
 

Definition at line 109 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FGImage   [protected]
 

Definition at line 70 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FieldRendering   [protected]
 

Definition at line 494 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FilmSize   [protected]
 

Definition at line 287 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FilterType   [protected]
 

Definition at line 444 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FirstFrame   [protected]
 

Definition at line 51 of file LWScene.cpp.

References file, and first_frame.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FlareDissolve   [protected]
 

Definition at line 443 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FlareIntensity   [protected]
 

Definition at line 424 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FlareRandStreakDens   [protected]
 

Definition at line 532 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FlareRandStreakInt   [protected]
 

Definition at line 517 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FlareRandStreakSharp   [protected]
 

Definition at line 546 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FocalDistance   [protected]
 

Definition at line 205 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FogColor   [protected]
 

Definition at line 344 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FogMaxAmount   [protected]
 

Definition at line 330 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FogMaxDist   [protected]
 

Definition at line 304 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FogMinAmount   [protected]
 

Definition at line 317 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FogMinDist   [protected]
 

Definition at line 288 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FogType   [protected]
 

Definition at line 272 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ForegroundKey   [protected]
 

Definition at line 144 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FrameSize   [protected]
 

Definition at line 227 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FramesPerSecond   [protected]
 

Definition at line 92 of file LWScene.cpp.

References file, and frames_per_second.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FrameStep   [protected]
 

Definition at line 79 of file LWScene.cpp.

References file, and frame_step.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::FullSceneParamEval   [protected]
 

Definition at line 293 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

Grid * Teddy::Imports::LWSceneParser::getGrid  
 

Definition at line 189 of file LWSceneParser.cpp.

References grid.

Color Teddy::Imports::LWSceneParser::getGroundColor  
 

Definition at line 239 of file LWSceneEffects.cpp.

References ground_color.

float Teddy::Imports::LWSceneParser::getMultiplier  
 

Definition at line 121 of file LWSceneParser.cpp.

References multiplier.

Color Teddy::Imports::LWSceneParser::getNadirColor  
 

Definition at line 248 of file LWSceneEffects.cpp.

References nadir_color.

Color Teddy::Imports::LWSceneParser::getSkyColor  
 

Definition at line 230 of file LWSceneEffects.cpp.

References sky_color.

float Teddy::Imports::LWSceneParser::getTime  
 

Definition at line 134 of file LWSceneParser.cpp.

References last_used_time.

Color Teddy::Imports::LWSceneParser::getZenithColor  
 

Definition at line 221 of file LWSceneEffects.cpp.

References zenith_color.

void Teddy::Imports::LWSceneParser::GlobalFlareIntensity   [protected]
 

Definition at line 86 of file LWSceneLight.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::GlowEffect   [protected]
 

Definition at line 437 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::GlowIntensity   [protected]
 

Definition at line 450 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::GlowRadius   [protected]
 

Definition at line 463 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::GoalObject   [protected]
 

Definition at line 674 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::GraphEditorData   [protected]
 

Definition at line 270 of file LWSceneOptions.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::GraphEditorFavorites   [protected]
 

Definition at line 271 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::GridNumber   [protected]
 

Definition at line 135 of file LWSceneOptions.cpp.

References file, and grid_number.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::GridSize   [protected]
 

Definition at line 147 of file LWSceneOptions.cpp.

References file, and grid_size.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::GroundColor   [protected]
 

Definition at line 233 of file LWSceneEffects.cpp.

References file, and ground_color.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::GroundSqueezeAmount   [protected]
 

Definition at line 253 of file LWSceneEffects.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::HController   [protected]
 

Definition at line 358 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::HighClipColor   [protected]
 

Definition at line 166 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::HLimits   [protected]
 

Definition at line 382 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::IKAnchor   [protected]
 

Definition at line 440 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ImageSequenceInfo   [protected]
 

Definition at line 122 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::Key   [protected]
 

Definition at line 542 of file LWSceneObject.cpp.

References current_channel_envelope, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LastFrame   [protected]
 

Definition at line 66 of file LWScene.cpp.

References file, and last_frame.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LayoutGrid   [protected]
 

Definition at line 129 of file LWSceneOptions.cpp.

References file, and grid_number.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LensFlare   [protected]
 

Definition at line 405 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LensFlareFade   [protected]
 

Definition at line 470 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LensFlareOptions   [protected]
 

Definition at line 503 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LensFStop   [protected]
 

Definition at line 218 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LightColor   [protected]
 

Definition at line 237 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LightConeAngle   [protected]
 

Definition at line 291 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LightEdgeAngle   [protected]
 

Definition at line 312 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LightFalloffType   [protected]
 

Definition at line 267 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LightIntensity   [protected]
 

Definition at line 332 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LightMotion   [protected]
 

Definition at line 217 of file LWSceneLight.cpp.

References current_motion, and current_object.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LightName   [protected]
 

Definition at line 201 of file LWSceneLight.cpp.

References current_object, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LightRange   [protected]
 

Definition at line 272 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LightType   [protected]
 

Definition at line 262 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LimitedRegion   [protected]
 

Definition at line 358 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LineSize   [protected]
 

Definition at line 315 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LoadObject   [protected]
 

Definition at line 121 of file LWSceneObject.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LoadObjectLayer   [protected]
 

Definition at line 82 of file LWSceneObject.cpp.

References current_object, Teddy::SysSupport::dmsg, file, Teddy::SysSupport::M_LWS, next_object, and objects.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LockANIMPaletteFrame   [protected]
 

Definition at line 161 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LockedChannels   [protected]
 

Definition at line 614 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LowClipColor   [protected]
 

Definition at line 161 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::LWSC   [protected]
 

Definition at line 37 of file LWScene.cpp.

References file, and lws_version.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::MaskPosition   [protected]
 

Definition at line 384 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::MaxDissolveDistance   [protected]
 

Definition at line 260 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::MorphAmount   [protected]
 

Definition at line 58 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::MorphSurfaces   [protected]
 

Definition at line 92 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::MorphTarget   [protected]
 

Definition at line 71 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::MotionBlur   [protected]
 

Definition at line 162 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::NadirColor   [protected]
 

Definition at line 242 of file LWSceneEffects.cpp.

References file, and nadir_color.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::NTSCWidescreen   [protected]
 

Definition at line 301 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::NumChannels   [protected]
 

Definition at line 530 of file LWSceneObject.cpp.

References file, and num_channels.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ObjectDissolve   [protected]
 

Definition at line 174 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ObjectMotion   [protected]
 

Definition at line 526 of file LWSceneObject.cpp.

References current_motion, and current_object.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ObjEdgeColor   [protected]
 

Definition at line 404 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ObjPolygonEdges   [protected]
 

Definition at line 381 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::OutputFilenameFormat   [protected]
 

Definition at line 118 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ParentItem   [protected]
 

Definition at line 497 of file LWSceneObject.cpp.

References current_object, Teddy::SysSupport::emsg, file, and Teddy::SysSupport::M_LWS.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ParentObject   [protected]
 

Definition at line 639 of file LWSceneObject.cpp.

References current_object, file, and objects.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ParticleSize   [protected]
 

Definition at line 312 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::PController   [protected]
 

Definition at line 361 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::PivotPosition   [protected]
 

Definition at line 450 of file LWSceneObject.cpp.

References current_object, Teddy::SysSupport::emsg, file, Teddy::SysSupport::M_LWS, and Vector.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::PixelAspect   [protected]
 

Definition at line 306 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::PixelAspectRatio   [protected]
 

Definition at line 327 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::play  
 

Definition at line 103 of file LWSceneParser.cpp.

References multiplier, playing, start_time, and stop_time.

Referenced by setMultiplier.

void Teddy::Imports::LWSceneParser::PLimits   [protected]
 

Definition at line 401 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::Plugin   [protected]
 

Definition at line 128 of file LWScene.cpp.

References file, Teddy::Imports::LWS_END_PLUGIN, Teddy::Imports::LWS_EOF, Teddy::Imports::LWS_ERROR, and Teddy::Imports::LwsToken.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::PolygonEdgeFlags   [protected]
 

Definition at line 411 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::PolygonEdgesZScale   [protected]
 

Definition at line 421 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::PolygonEdgeThickness   [protected]
 

Definition at line 416 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::PolygonSize   [protected]
 

Definition at line 285 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::postProcess   [protected]
 

Definition at line 193 of file LWSceneParser.cpp.

References Teddy::Scenes::Scene::add, amb_intensity, ambient_color, camera, cameras, Teddy::SysSupport::dmsg, grid, grid_number, grid_size, lights, Teddy::SysSupport::M_LWS, objects, resolveParent, scene, and Teddy::Scenes::Scene::setAmbientColor.

Referenced by LWSceneParser.

void Teddy::Imports::LWSceneParser::PreviewFirstFrame   [protected]
 

Definition at line 107 of file LWScene.cpp.

References file, and preview_first_frame.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::PreviewFrameStep   [protected]
 

Definition at line 113 of file LWScene.cpp.

References file, and preview_frame_step.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::PreviewLastFrame   [protected]
 

Definition at line 110 of file LWScene.cpp.

References file, and preview_last_frame.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::RayRecursionLimit   [protected]
 

Definition at line 82 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::RayTraceEffects   [protected]
 

Definition at line 72 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::RayTraceOptimization   [protected]
 

Definition at line 77 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::readFile const char *    fname [protected]
 

Definition at line 315 of file LWSceneParser.cpp.

References AdaptiveSampling, AdaptiveThreshold, AddBone, AddCamera, AddLight, AddNullObject, AffectCaustics, AffectDiffuse, AffectedByFog, AffectOpenGL, AffectSpecular, AlphaImageFormat, AlphaMode, AmbientColor, AmbientIntensity, AnimatedDither, Antialiasing, ApertureHeight, BackdropColor, BackdropFog, BController, BeginANIMLoopFrame, Behaviors, BGImage, BLimits, BlurLength, BoneActive, BoneFalloffType, BoneLimitedRange, BoneMaxRange, BoneMinRange, BoneMotion, BoneName, BoneRestDirection, BoneRestLength, BoneRestPosition, BoneStrength, CameraMotion, CameraName, CameraViewBG, Channel, ClipMap, CurrentCamera, CurrentFrame, CurrentLight, CurrentObject, CustomPixelRatio, CustomSize, DataOverlay, DataOverlayLabel, DefineView, DepthofField, DisplacementMap, DistanceDissolve, DitherIntensity, Teddy::SysSupport::dmsg, EdgeNominalDistance, Teddy::SysSupport::emsg, EnableLensFlares, EnableShadowMaps, EndPlugin, EnhancedAA, Envelope, ExcludeLight, Falloff, FGAlphaImage, FGDissolve, FGFaderAlphaMode, FGImage, FieldRendering, file, FilmSize, FilterType, FirstFrame, FlareDissolve, FlareIntensity, FlareRandStreakDens, FlareRandStreakInt, FlareRandStreakSharp, FocalDistance, FogColor, FogMaxAmount, FogMaxDist, FogMinAmount, FogMinDist, FogType, ForegroundKey, FrameSize, FramesPerSecond, FrameStep, FullSceneParamEval, GlobalFlareIntensity, GlowEffect, GlowIntensity, GlowRadius, GoalObject, GraphEditorData, GraphEditorFavorites, GridNumber, GridSize, GroundColor, GroundSqueezeAmount, HController, HighClipColor, HLimits, IKAnchor, ImageSequenceInfo, Key, LastFrame, LayoutGrid, LensFlare, LensFlareFade, LensFlareOptions, LensFStop, LightColor, LightConeAngle, LightEdgeAngle, LightFalloffType, LightIntensity, LightMotion, LightName, LightRange, LightType, LimitedRegion, LineSize, LoadObject, LoadObjectLayer, LockANIMPaletteFrame, LockedChannels, LowClipColor, Teddy::Imports::LWS_ADAPTIVE_SAMPLING, Teddy::Imports::LWS_ADAPTIVE_THRESHOLD, Teddy::Imports::LWS_ADD_BONE, Teddy::Imports::LWS_ADD_CAMERA, Teddy::Imports::LWS_ADD_LIGHT, Teddy::Imports::LWS_ADD_NULL_OBJECT, Teddy::Imports::LWS_AFFECT_CAUSTICS, Teddy::Imports::LWS_AFFECT_DIFFUSE, Teddy::Imports::LWS_AFFECT_OPEN_GL, Teddy::Imports::LWS_AFFECT_SPECULAR, Teddy::Imports::LWS_AFFECTED_BY_FOG, Teddy::Imports::LWS_ALPHA_IMAGE_FORMAT, Teddy::Imports::LWS_ALPHA_MODE, Teddy::Imports::LWS_AMBIENT_COLOR, Teddy::Imports::LWS_AMBIENT_INTENSITY, Teddy::Imports::LWS_ANIMATED_DITHER, Teddy::Imports::LWS_ANTI_ALIASING, Teddy::Imports::LWS_APERTURE_HEIGHT, Teddy::Imports::LWS_B_CONTROLLER, Teddy::Imports::LWS_B_LIMITS, Teddy::Imports::LWS_BACKDROP_COLOR, Teddy::Imports::LWS_BACKDROP_FOG, Teddy::Imports::LWS_BEGIN_ANIM_LOOP_FRAME, Teddy::Imports::LWS_BEHAVIORS, Teddy::Imports::LWS_BG_IMAGE, Teddy::Imports::LWS_BLUR_LENGTH, Teddy::Imports::LWS_BONE_ACTIVE, Teddy::Imports::LWS_BONE_FALLOFF_TYPE, Teddy::Imports::LWS_BONE_LIMITED_RANGE, Teddy::Imports::LWS_BONE_MAX_RANGE, Teddy::Imports::LWS_BONE_MIN_RANGE, Teddy::Imports::LWS_BONE_MOTION, Teddy::Imports::LWS_BONE_NAME, Teddy::Imports::LWS_BONE_REST_DIRECTION, Teddy::Imports::LWS_BONE_REST_LENGTH, Teddy::Imports::LWS_BONE_REST_POSITION, Teddy::Imports::LWS_BONE_STRENGTH, Teddy::Imports::LWS_CAMERA_MOTION, Teddy::Imports::LWS_CAMERA_NAME, Teddy::Imports::LWS_CAMERA_VIEW_BG, Teddy::Imports::LWS_CHANNEL, Teddy::Imports::LWS_CLIP_MAP, Teddy::Imports::LWS_CURRENT_CAMERA, Teddy::Imports::LWS_CURRENT_FRAME, Teddy::Imports::LWS_CURRENT_LIGHT, Teddy::Imports::LWS_CURRENT_OBJECT, Teddy::Imports::LWS_CUSTOM_PIXEL_RATIO, Teddy::Imports::LWS_CUSTOM_SIZE, Teddy::Imports::LWS_DATA_OVERLAY, Teddy::Imports::LWS_DATA_OVERLAY_LABEL, Teddy::Imports::LWS_DEFINE_VIEW, Teddy::Imports::LWS_DEPTH_OF_FIELD, Teddy::Imports::LWS_DISPLACEMENT_MAP, Teddy::Imports::LWS_DISTANCE_DISSOLVE, Teddy::Imports::LWS_DITHER_INTENSITY, Teddy::Imports::LWS_EDGE_NOMINAL_DISTANCE, Teddy::Imports::LWS_ENABLE_LENS_FLARES, Teddy::Imports::LWS_ENABLE_SHADOW_MAPS, Teddy::Imports::LWS_END_PLUGIN, Teddy::Imports::LWS_ENHANCED_AA, Teddy::Imports::LWS_ENVELOPE, Teddy::Imports::LWS_EOF, Teddy::Imports::LWS_ERROR, Teddy::Imports::LWS_EXCLUDE_LIGHT, Teddy::Imports::LWS_FALLOFF, Teddy::Imports::LWS_FG_ALPHA_IMAGE, Teddy::Imports::LWS_FG_DISSOLVE, Teddy::Imports::LWS_FG_FADER_ALPHA_MODE, Teddy::Imports::LWS_FG_IMAGE, Teddy::Imports::LWS_FIELD_RENDERING, Teddy::Imports::LWS_FILM_SIZE, Teddy::Imports::LWS_FILTER_TYPE, Teddy::Imports::LWS_FIRST_FRAME, Teddy::Imports::LWS_FLARE_DISSOLVE, Teddy::Imports::LWS_FLARE_INTENSITY, Teddy::Imports::LWS_FLARE_RAND_STREAK_DENS, Teddy::Imports::LWS_FLARE_RAND_STREAK_INT, Teddy::Imports::LWS_FLARE_RAND_STREAK_SHARP, Teddy::Imports::LWS_FOCAL_DISTANCE, Teddy::Imports::LWS_FOG_COLOR, Teddy::Imports::LWS_FOG_MAX_AMOUNT, Teddy::Imports::LWS_FOG_MAX_DIST, Teddy::Imports::LWS_FOG_MIN_AMOUNT, Teddy::Imports::LWS_FOG_MIN_DIST, Teddy::Imports::LWS_FOG_TYPE, Teddy::Imports::LWS_FOREGROUND_KEY, Teddy::Imports::LWS_FRAME_SIZE, Teddy::Imports::LWS_FRAME_STEP, Teddy::Imports::LWS_FRAMES_PER_SECOND, Teddy::Imports::LWS_FULL_SCENE_PARAM_EVAL, Teddy::Imports::LWS_GLOBAL_FLARE_INTENSITY, Teddy::Imports::LWS_GLOW_EFFECT, Teddy::Imports::LWS_GLOW_INTENSITY, Teddy::Imports::LWS_GLOW_RADIUS, Teddy::Imports::LWS_GOAL_OBJECT, Teddy::Imports::LWS_GRAPH_EDITOR_FAVORITES, Teddy::Imports::LWS_GRID_NUMBER, Teddy::Imports::LWS_GRID_SIZE, Teddy::Imports::LWS_GROUND_COLOR, Teddy::Imports::LWS_GROUND_SQUEEZE_AMOUNT, Teddy::Imports::LWS_H_CONTROLLER, Teddy::Imports::LWS_H_LIMITS, Teddy::Imports::LWS_HIGH_CLIP_COLOR, Teddy::Imports::LWS_IK_ANCHOR, Teddy::Imports::LWS_IMAGE_SEQUENCE_INFO, Teddy::Imports::LWS_KEY, Teddy::Imports::LWS_LAST_FRAME, Teddy::Imports::LWS_LAYOUT_GRID, Teddy::Imports::LWS_LENS_F_STOP, Teddy::Imports::LWS_LENS_FLARE, Teddy::Imports::LWS_LENS_FLARE_FADE, Teddy::Imports::LWS_LENS_FLARE_OPTIONS, Teddy::Imports::LWS_LIGHT_COLOR, Teddy::Imports::LWS_LIGHT_CONE_ANGLE, Teddy::Imports::LWS_LIGHT_EDGE_ANGLE, Teddy::Imports::LWS_LIGHT_FALLOFF_TYPE, Teddy::Imports::LWS_LIGHT_INTENSITY, Teddy::Imports::LWS_LIGHT_MOTION, Teddy::Imports::LWS_LIGHT_NAME, Teddy::Imports::LWS_LIGHT_RANGE, Teddy::Imports::LWS_LIGHT_TYPE, Teddy::Imports::LWS_LIMITED_REGION, Teddy::Imports::LWS_LINE_SIZE, Teddy::Imports::LWS_LOAD_OBJECT, Teddy::Imports::LWS_LOAD_OBJECT_LAYER, Teddy::Imports::LWS_LOCK_ANIM_PALETTE_FRAME, Teddy::Imports::LWS_LOCKED_CHANNELS, Teddy::Imports::LWS_LOW_CLIP_COLOR, Teddy::Imports::LWS_LWSC, Teddy::Imports::LWS_MAP_EDITOR_DATA, Teddy::Imports::LWS_MASK_POSITION, Teddy::Imports::LWS_MAX_DISSOLVE_DISTANCE, Teddy::Imports::LWS_MORPH_AMOUNT, Teddy::Imports::LWS_MORPH_SURFACES, Teddy::Imports::LWS_MORPH_TARGET, Teddy::Imports::LWS_MOTION_BLUR, Teddy::Imports::LWS_NADIR_COLOR, Teddy::Imports::LWS_NTSC_WIDE_SCREEN, Teddy::Imports::LWS_NUM_CHANNELS, Teddy::Imports::LWS_OBJ_EDGE_COLOR, Teddy::Imports::LWS_OBJ_POLYGON_EDGES, Teddy::Imports::LWS_OBJECT_DISSOLVE, Teddy::Imports::LWS_OBJECT_MOTION, Teddy::Imports::LWS_OUTPUT_FILENAME_FORMAT, Teddy::Imports::LWS_P_CONTROLLER, Teddy::Imports::LWS_P_LIMITS, Teddy::Imports::LWS_PARENT_ITEM, Teddy::Imports::LWS_PARENT_OBJECT, Teddy::Imports::LWS_PARTICLE_SIZE, Teddy::Imports::LWS_PIVOT_POSITION, Teddy::Imports::LWS_PIXEL_ASPECT, Teddy::Imports::LWS_PIXEL_ASPECT_RATIO, Teddy::Imports::LWS_PLUGIN, Teddy::Imports::LWS_POLYGON_EDGE_FLAGS, Teddy::Imports::LWS_POLYGON_EDGE_THICKNESS, Teddy::Imports::LWS_POLYGON_EDGES_Z_SCALE, Teddy::Imports::LWS_POLYGON_SIZE, Teddy::Imports::LWS_PREVIEW_FIRST_FRAME, Teddy::Imports::LWS_PREVIEW_FRAME_STEP, Teddy::Imports::LWS_PREVIEW_LAST_FRAME, Teddy::Imports::LWS_RAY_RECURSION_LIMIT, Teddy::Imports::LWS_RAY_TRACE_EFFECTS, Teddy::Imports::LWS_RAY_TRACE_OPTIMIZATION, Teddy::Imports::LWS_REGION_LIMITS, Teddy::Imports::LWS_RENDER_MODE, Teddy::Imports::LWS_RESOLUTION, Teddy::Imports::LWS_RESOLUTION_MULTIPLIER, Teddy::Imports::LWS_REVERSE_FIELDS, Teddy::Imports::LWS_RGB_IMAGE_FORMAT, Teddy::Imports::LWS_SATURATION, Teddy::Imports::LWS_SAVE_ALPHA, Teddy::Imports::LWS_SAVE_ALPHA_IMAGES_PREFIX, Teddy::Imports::LWS_SAVE_ANIM_FILE_NAME, Teddy::Imports::LWS_SAVE_FRAMESTORES_COMMENT, Teddy::Imports::LWS_SAVE_RGB, Teddy::Imports::LWS_SAVE_RGB_IMAGES_PREFIX, Teddy::Imports::LWS_SCALE_BONE_STRENGTH, Teddy::Imports::LWS_SCHEMATIC_POSITION, Teddy::Imports::LWS_SEGMENT_MEMORY, Teddy::Imports::LWS_SHADOW_CASTING, Teddy::Imports::LWS_SHADOW_FUZZINESS, Teddy::Imports::LWS_SHADOW_MAP_ANGLE, Teddy::Imports::LWS_SHADOW_MAP_SIZE, Teddy::Imports::LWS_SHADOW_OPTIONS, Teddy::Imports::LWS_SHADOW_TYPE, Teddy::Imports::LWS_SHOW_BG_IMAGE, Teddy::Imports::LWS_SHOW_BONE, Teddy::Imports::LWS_SHOW_CAMERA, Teddy::Imports::LWS_SHOW_FIELD_CHART, Teddy::Imports::LWS_SHOW_FOG_EFFECT, Teddy::Imports::LWS_SHOW_FOG_RADIUS, Teddy::Imports::LWS_SHOW_LIGHT, Teddy::Imports::LWS_SHOW_MOTION_PATH, Teddy::Imports::LWS_SHOW_OBJECT, Teddy::Imports::LWS_SHOW_REDRAW, Teddy::Imports::LWS_SHOW_SAFE_AREAS, Teddy::Imports::LWS_SKY_COLOR, Teddy::Imports::LWS_SKY_SQUEEZE_AMOUNT, Teddy::Imports::LWS_SOLID_BACKDROP, Teddy::Imports::LWS_SUB_PATCH_LEVEL, Teddy::Imports::LWS_SUBDIVISION_ORDER, Teddy::Imports::LWS_TARGET_OBJECT, Teddy::Imports::LWS_TEXTURE_AMPLITUDE, Teddy::Imports::LWS_TEXTURE_AXIS, Teddy::Imports::LWS_TEXTURE_CENTER, Teddy::Imports::LWS_TEXTURE_FALLOFF, Teddy::Imports::LWS_TEXTURE_FLAGS, Teddy::Imports::LWS_TEXTURE_FLOAT, Teddy::Imports::LWS_TEXTURE_IMAGE, Teddy::Imports::LWS_TEXTURE_INT, Teddy::Imports::LWS_TEXTURE_SIZE, Teddy::Imports::LWS_TEXTURE_VALUE, Teddy::Imports::LWS_TEXTURE_VELOCITY, Teddy::Imports::LWS_UNAFFECTED_BY_FOG, Teddy::Imports::LWS_UNKNOWN, Teddy::Imports::LWS_UNSEEN_BY_CAMERA, Teddy::Imports::LWS_UNSEEN_BY_RAYS, Teddy::Imports::LWS_USE_BONES_FROM, Teddy::Imports::LWS_USE_CONE_ANGLE, Teddy::Imports::LWS_VIEW_AIMPOINT, Teddy::Imports::LWS_VIEW_CONFIGURATION, Teddy::Imports::LWS_VIEW_MODE, Teddy::Imports::LWS_VIEW_ROTATION, Teddy::Imports::LWS_VIEW_ZOOM_FACTOR, Teddy::Imports::LWS_ZENITH_COLOR, Teddy::Imports::LWS_ZOOM_FACTOR, LWSC, Teddy::Imports::LwsToken, Teddy::SysSupport::M_LWS, MaskPosition, MaxDissolveDistance, MorphAmount, MorphSurfaces, MorphTarget, MotionBlur, NadirColor, NTSCWidescreen, NumChannels, ObjectDissolve, ObjectMotion, ObjEdgeColor, ObjPolygonEdges, OutputFilenameFormat, ParentItem, ParentObject, ParticleSize, PController, PivotPosition, PixelAspect, PixelAspectRatio, PLimits, Plugin, PolygonEdgeFlags, PolygonEdgesZScale, PolygonEdgeThickness, PolygonSize, PreviewFirstFrame, PreviewFrameStep, PreviewLastFrame, RayRecursionLimit, RayTraceEffects, RayTraceOptimization, RegionLimits, RenderMode, Resolution, ResolutionMultiplier, ReverseFields, RGBImageFormat, Saturation, SaveAlpha, SaveAlphaImagesPrefix, SaveANIMFileName, SaveFramestoresComment, SaveRGB, SaveRGBImagesPrefix, ScaleBoneStrength, SchematicPosition, SegmentMemory, ShadowCasting, ShadowFuzziness, ShadowMapAngle, ShadowMapSize, ShadowOptions, ShadowType, ShowBGImage, ShowBone, ShowCamera, ShowFieldChart, ShowFogEffect, ShowFogRadius, ShowLight, ShowMotionPath, ShowObject, ShowRedraw, ShowSafeAreas, SkyColor, SkySqueezeAmount, SolidBackdrop, SubdivisionOrder, SubPatchLevel, TargetObject, TextureAmplitude, TextureAxis, TextureCenter, TextureFalloff, TextureFlags, TextureFloat, TextureImage, TextureInt, TextureSize, TextureValue, TextureVelocity, UnaffectedByFog, UnseenByCamera, UnseenByRays, UseBonesFrom, UseConeAngle, ViewAimpoint, ViewConfiguration, ViewMode, ViewRotation, ViewZoomFactor, ZenithColor, and ZoomFactor.

Referenced by LWSceneParser.

void Teddy::Imports::LWSceneParser::RegionLimits   [protected]
 

Definition at line 377 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::RenderMode   [protected]
 

Definition at line 49 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::reset  
 

Definition at line 89 of file LWSceneParser.cpp.

References multiplier, start_time, stop_time, and update.

Referenced by LWSceneParser, and update.

void Teddy::Imports::LWSceneParser::Resolution   [protected]
 

Definition at line 247 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ResolutionMultiplier   [protected]
 

Definition at line 223 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::resolveParent LWInstance   object [protected]
 

Definition at line 248 of file LWSceneParser.cpp.

References cameras, Teddy::SysSupport::emsg, lights, Teddy::SysSupport::M_LWS, and objects.

Referenced by postProcess.

void Teddy::Imports::LWSceneParser::ReverseFields   [protected]
 

Definition at line 507 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::RGBImageFormat   [protected]
 

Definition at line 214 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::Saturation   [protected]
 

Definition at line 416 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SaveAlpha   [protected]
 

Definition at line 129 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SaveAlphaImagesPrefix   [protected]
 

Definition at line 235 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SaveANIMFileName   [protected]
 

Definition at line 147 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SaveFramestoresComment   [protected]
 

Definition at line 288 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SaveRGB   [protected]
 

Definition at line 124 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SaveRGBImagesPrefix   [protected]
 

Definition at line 196 of file LWSceneRecord.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ScaleBoneStrength   [protected]
 

Definition at line 337 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SchematicPosition   [protected]
 

Definition at line 679 of file LWSceneObject.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SegmentMemory   [protected]
 

Definition at line 406 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::setMultiplier float    multiplier
 

Definition at line 111 of file LWSceneParser.cpp.

References multiplier, play, playing, and stop.

void Teddy::Imports::LWSceneParser::ShadowCasting   [protected]
 

Definition at line 576 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShadowFuzziness   [protected]
 

Definition at line 619 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShadowMapAngle   [protected]
 

Definition at line 605 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShadowMapSize   [protected]
 

Definition at line 591 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShadowOptions   [protected]
 

Definition at line 219 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShadowType   [protected]
 

Definition at line 552 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShowBGImage   [protected]
 

Definition at line 201 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShowBone   [protected]
 

Definition at line 188 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShowCamera   [protected]
 

Definition at line 116 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShowFieldChart   [protected]
 

Definition at line 254 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShowFogEffect   [protected]
 

Definition at line 221 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShowFogRadius   [protected]
 

Definition at line 216 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShowLight   [protected]
 

Definition at line 179 of file LWSceneLight.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShowMotionPath   [protected]
 

Definition at line 167 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShowObject   [protected]
 

Definition at line 147 of file LWSceneObject.cpp.

References current_object, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShowRedraw   [protected]
 

Definition at line 237 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ShowSafeAreas   [protected]
 

Definition at line 183 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SkyColor   [protected]
 

Definition at line 224 of file LWSceneEffects.cpp.

References file, and sky_color.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SkySqueezeAmount   [protected]
 

Definition at line 252 of file LWSceneEffects.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SolidBackdrop   [protected]
 

Definition at line 204 of file LWSceneEffects.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::stop  
 

Definition at line 96 of file LWSceneParser.cpp.

References multiplier, playing, start_time, and stop_time.

Referenced by setMultiplier, and update.

void Teddy::Imports::LWSceneParser::SubdivisionOrder   [protected]
 

Definition at line 179 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::SubPatchLevel   [protected]
 

Definition at line 184 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TargetObject   [protected]
 

Definition at line 653 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TextureAmplitude   [protected]
 

Definition at line 302 of file LWSceneObjectDisplacement.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TextureAxis   [protected]
 

Definition at line 216 of file LWSceneObjectDisplacement.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TextureCenter   [protected]
 

Definition at line 249 of file LWSceneObjectDisplacement.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TextureFalloff   [protected]
 

Definition at line 267 of file LWSceneObjectDisplacement.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TextureFlags   [protected]
 

Definition at line 211 of file LWSceneObjectDisplacement.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TextureFloat   [protected]
 

Definition at line 351 of file LWSceneObjectDisplacement.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TextureImage   [protected]
 

Definition at line 186 of file LWSceneObjectDisplacement.cpp.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TextureInt   [protected]
 

Definition at line 332 of file LWSceneObjectDisplacement.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TextureSize   [protected]
 

Definition at line 231 of file LWSceneObjectDisplacement.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TextureValue   [protected]
 

Definition at line 315 of file LWSceneObjectDisplacement.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::TextureVelocity   [protected]
 

Definition at line 285 of file LWSceneObjectDisplacement.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::tick   [virtual]
 

Tick.

Reimplemented from Teddy::MixIn::Tick.

Definition at line 126 of file LWSceneParser.cpp.

References playing, and update.

void Teddy::Imports::LWSceneParser::UnaffectedByFog   [protected]
 

Definition at line 350 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::UnseenByCamera   [protected]
 

Definition at line 325 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::UnseenByRays   [protected]
 

Definition at line 320 of file LWSceneObject.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::update  
 

Definition at line 139 of file LWSceneParser.cpp.

References frames_per_second, last_used_time, lights, multiplier, objects, playing, preview_last_frame, reset, start_time, stop, and stop_time.

Referenced by reset, and tick.

void Teddy::Imports::LWSceneParser::UseBonesFrom   [protected]
 

Definition at line 97 of file LWSceneObjectSkeleton.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::UseConeAngle   [protected]
 

Definition at line 386 of file LWSceneLight.cpp.

References current_light, and file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ViewAimpoint   [protected]
 

Definition at line 76 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ViewConfiguration   [protected]
 

Definition at line 37 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ViewMode   [protected]
 

Definition at line 63 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ViewRotation   [protected]
 

Definition at line 91 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ViewZoomFactor   [protected]
 

Definition at line 106 of file LWSceneOptions.cpp.

References file.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ZenithColor   [protected]
 

Definition at line 215 of file LWSceneEffects.cpp.

References file, and zenith_color.

Referenced by readFile.

void Teddy::Imports::LWSceneParser::ZoomFactor   [protected]
 

Definition at line 138 of file LWSceneCamera.cpp.

References file.

Referenced by readFile.


Member Data Documentation

double Teddy::Imports::LWSceneParser::amb_intensity [protected]
 

Definition at line 148 of file LWSceneParser.h.

Referenced by AmbientIntensity, and postProcess.

Teddy::Graphics::Color Teddy::Imports::LWSceneParser::ambient_color [protected]
 

Definition at line 147 of file LWSceneParser.h.

Referenced by AmbientColor, and postProcess.

Teddy::Scenes::Camera* Teddy::Imports::LWSceneParser::camera [protected]
 

Definition at line 134 of file LWSceneParser.h.

Referenced by postProcess.

int_to_LWCamera Teddy::Imports::LWSceneParser::cameras [protected]
 

Definition at line 174 of file LWSceneParser.h.

Referenced by AddCamera, postProcess, and resolveParent.

LWBone* Teddy::Imports::LWSceneParser::current_bone [protected]
 

Definition at line 142 of file LWSceneParser.h.

Referenced by AddBone.

LWCamera* Teddy::Imports::LWSceneParser::current_camera [protected]
 

Definition at line 156 of file LWSceneParser.h.

Referenced by AddCamera, and CurrentCamera.

LWChannelEnvelope* Teddy::Imports::LWSceneParser::current_channel_envelope [protected]
 

Definition at line 139 of file LWSceneParser.h.

Referenced by Behaviors, Channel, and Key.

int Teddy::Imports::LWSceneParser::current_frame [protected]
 

Definition at line 130 of file LWSceneParser.h.

Referenced by CurrentFrame.

LWLight* Teddy::Imports::LWSceneParser::current_light [protected]
 

Definition at line 153 of file LWSceneParser.h.

Referenced by AddLight, AffectCaustics, AffectDiffuse, AffectOpenGL, AffectSpecular, CurrentLight, Falloff, FlareDissolve, FlareIntensity, FlareRandStreakDens, FlareRandStreakInt, FlareRandStreakSharp, LensFlare, LensFlareFade, LensFlareOptions, LightColor, LightConeAngle, LightEdgeAngle, LightFalloffType, LightIntensity, LightRange, LightType, ShadowCasting, ShadowFuzziness, ShadowMapAngle, ShadowMapSize, ShadowType, and UseConeAngle.

LWMotion* Teddy::Imports::LWSceneParser::current_motion [protected]
 

Definition at line 136 of file LWSceneParser.h.

Referenced by CameraMotion, Channel, LightMotion, and ObjectMotion.

LWInstance* Teddy::Imports::LWSceneParser::current_object [protected]
 

Definition at line 135 of file LWSceneParser.h.

Referenced by AddBone, AddCamera, AddLight, AddNullObject, CameraMotion, CurrentObject, LightMotion, LightName, LoadObjectLayer, ObjectMotion, ParentItem, ParentObject, PivotPosition, and ShowObject.

bool Teddy::Imports::LWSceneParser::enable_lens_flare [protected]
 

Definition at line 149 of file LWSceneParser.h.

Referenced by EnableLensFlares.

bool Teddy::Imports::LWSceneParser::enable_shadow_maps [protected]
 

Definition at line 150 of file LWSceneParser.h.

Referenced by EnableShadowMaps.

LWSceneFile* Teddy::Imports::LWSceneParser::file [protected]
 

Definition at line 118 of file LWSceneParser.h.

Referenced by AdaptiveSampling, AdaptiveThreshold, AddNullObject, AffectCaustics, AffectDiffuse, AffectedByFog, AffectOpenGL, AffectSpecular, AlphaImageFormat, AlphaMode, AmbientColor, AmbientIntensity, AnimatedDither, Antialiasing, ApertureHeight, BackdropColor, BackdropFog, BController, BeginANIMLoopFrame, Behaviors, BGImage, BLimits, BlurLength, BoneActive, BoneFalloffType, BoneName, BoneRestDirection, BoneRestLength, BoneRestPosition, BoneStrength, CameraName, CameraViewBG, Channel, CurrentCamera, CurrentFrame, CurrentLight, CurrentObject, CustomPixelRatio, CustomSize, DataOverlay, DataOverlayLabel, DefineView, DepthofField, DistanceDissolve, DitherIntensity, EdgeNominalDistance, EnableLensFlares, EnableShadowMaps, EnhancedAA, Envelope, ExcludeLight, Falloff, FGAlphaImage, FGDissolve, FGFaderAlphaMode, FGImage, FieldRendering, FilmSize, FilterType, FirstFrame, FlareDissolve, FlareIntensity, FlareRandStreakDens, FlareRandStreakInt, FlareRandStreakSharp, FocalDistance, FogColor, FogMaxAmount, FogMaxDist, FogMinAmount, FogMinDist, FogType, ForegroundKey, FrameSize, FramesPerSecond, FrameStep, FullSceneParamEval, GlobalFlareIntensity, GlowEffect, GlowIntensity, GlowRadius, GoalObject, GraphEditorFavorites, GridNumber, GridSize, GroundColor, HController, HighClipColor, HLimits, IKAnchor, ImageSequenceInfo, Key, LastFrame, LayoutGrid, LensFlare, LensFlareFade, LensFlareOptions, LensFStop, LightColor, LightConeAngle, LightEdgeAngle, LightFalloffType, LightIntensity, LightName, LightRange, LightType, LimitedRegion, LineSize, LoadObjectLayer, LockANIMPaletteFrame, LockedChannels, LowClipColor, LWSC, LWSceneParser, MaskPosition, MaxDissolveDistance, MorphAmount, MorphSurfaces, MorphTarget, MotionBlur, NadirColor, NTSCWidescreen, NumChannels, ObjectDissolve, ObjEdgeColor, ObjPolygonEdges, OutputFilenameFormat, ParentItem, ParentObject, ParticleSize, PController, PivotPosition, PixelAspect, PixelAspectRatio, PLimits, Plugin, PolygonEdgeFlags, PolygonEdgesZScale, PolygonEdgeThickness, PolygonSize, PreviewFirstFrame, PreviewFrameStep, PreviewLastFrame, RayRecursionLimit, RayTraceEffects, RayTraceOptimization, readFile, RegionLimits, RenderMode, Resolution, ResolutionMultiplier, ReverseFields, RGBImageFormat, Saturation, SaveAlpha, SaveAlphaImagesPrefix, SaveANIMFileName, SaveFramestoresComment, SaveRGB, SaveRGBImagesPrefix, ScaleBoneStrength, SegmentMemory, ShadowCasting, ShadowFuzziness, ShadowMapAngle, ShadowMapSize, ShadowOptions, ShadowType, ShowBGImage, ShowBone, ShowCamera, ShowFieldChart, ShowFogEffect, ShowFogRadius, ShowLight, ShowMotionPath, ShowObject, ShowRedraw, ShowSafeAreas, SkyColor, SolidBackdrop, SubdivisionOrder, SubPatchLevel, TargetObject, TextureAmplitude, TextureAxis, TextureCenter, TextureFalloff, TextureFlags, TextureFloat, TextureInt, TextureSize, TextureValue, TextureVelocity, UnaffectedByFog, UnseenByCamera, UnseenByRays, UseBonesFrom, UseConeAngle, ViewAimpoint, ViewConfiguration, ViewMode, ViewRotation, ViewZoomFactor, ZenithColor, and ZoomFactor.

int Teddy::Imports::LWSceneParser::first_frame [protected]
 

Definition at line 123 of file LWSceneParser.h.

Referenced by FirstFrame.

int Teddy::Imports::LWSceneParser::frame_step [protected]
 

Definition at line 125 of file LWSceneParser.h.

Referenced by FrameStep.

int Teddy::Imports::LWSceneParser::frames_per_second [protected]
 

Definition at line 126 of file LWSceneParser.h.

Referenced by FramesPerSecond, and update.

Teddy::Models::Grid* Teddy::Imports::LWSceneParser::grid [protected]
 

Definition at line 120 of file LWSceneParser.h.

Referenced by getGrid, LWSceneParser, and postProcess.

int Teddy::Imports::LWSceneParser::grid_number [protected]
 

Definition at line 159 of file LWSceneParser.h.

Referenced by GridNumber, LayoutGrid, LWSceneParser, and postProcess.

float Teddy::Imports::LWSceneParser::grid_size [protected]
 

Definition at line 160 of file LWSceneParser.h.

Referenced by GridSize, LWSceneParser, and postProcess.

Teddy::Graphics::Color Teddy::Imports::LWSceneParser::ground_color [protected]
 

Definition at line 165 of file LWSceneParser.h.

Referenced by getGroundColor, GroundColor, and LWSceneParser.

int Teddy::Imports::LWSceneParser::last_frame [protected]
 

Definition at line 124 of file LWSceneParser.h.

Referenced by LastFrame.

float Teddy::Imports::LWSceneParser::last_used_time [protected]
 

Definition at line 114 of file LWSceneParser.h.

Referenced by getTime, and update.

int_to_LWLight Teddy::Imports::LWSceneParser::lights [protected]
 

Definition at line 173 of file LWSceneParser.h.

Referenced by AddLight, postProcess, resolveParent, and update.

int Teddy::Imports::LWSceneParser::lws_version [protected]
 

Definition at line 119 of file LWSceneParser.h.

Referenced by LWSC, and LWSceneParser.

float Teddy::Imports::LWSceneParser::multiplier [protected]
 

Definition at line 111 of file LWSceneParser.h.

Referenced by getMultiplier, LWSceneParser, play, reset, setMultiplier, stop, and update.

Teddy::Graphics::Color Teddy::Imports::LWSceneParser::nadir_color [protected]
 

Definition at line 166 of file LWSceneParser.h.

Referenced by getNadirColor, LWSceneParser, and NadirColor.

int Teddy::Imports::LWSceneParser::next_camera [protected]
 

Definition at line 171 of file LWSceneParser.h.

Referenced by AddCamera, and LWSceneParser.

int Teddy::Imports::LWSceneParser::next_light [protected]
 

Definition at line 170 of file LWSceneParser.h.

Referenced by AddLight, and LWSceneParser.

int Teddy::Imports::LWSceneParser::next_object [protected]
 

Definition at line 169 of file LWSceneParser.h.

Referenced by AddNullObject, LoadObjectLayer, and LWSceneParser.

int Teddy::Imports::LWSceneParser::num_channel_keys [protected]
 

Definition at line 140 of file LWSceneParser.h.

Referenced by Envelope.

int Teddy::Imports::LWSceneParser::num_channels [protected]
 

Definition at line 137 of file LWSceneParser.h.

Referenced by NumChannels.

int_to_LWInstance Teddy::Imports::LWSceneParser::objects [protected]
 

Definition at line 172 of file LWSceneParser.h.

Referenced by AddNullObject, LoadObjectLayer, ParentObject, postProcess, resolveParent, and update.

const int Teddy::Imports::LWSceneParser::OPT_DARK_GRID = (1ul<<2ul) [static]
 

Definition at line 55 of file LWSceneParser.cpp.

const int Teddy::Imports::LWSceneParser::OPT_GRID = (1ul<<1ul) [static]
 

Definition at line 54 of file LWSceneParser.cpp.

Teddy::MixIn::Options Teddy::Imports::LWSceneParser::options [protected]
 

Definition at line 117 of file LWSceneParser.h.

bool Teddy::Imports::LWSceneParser::playing [protected]
 

Definition at line 110 of file LWSceneParser.h.

Referenced by LWSceneParser, play, setMultiplier, stop, tick, and update.

int Teddy::Imports::LWSceneParser::preview_first_frame [protected]
 

Definition at line 127 of file LWSceneParser.h.

Referenced by PreviewFirstFrame.

int Teddy::Imports::LWSceneParser::preview_frame_step [protected]
 

Definition at line 129 of file LWSceneParser.h.

Referenced by PreviewFrameStep.

int Teddy::Imports::LWSceneParser::preview_last_frame [protected]
 

Definition at line 128 of file LWSceneParser.h.

Referenced by PreviewLastFrame, and update.

int Teddy::Imports::LWSceneParser::read_channel_keys [protected]
 

Definition at line 141 of file LWSceneParser.h.

int Teddy::Imports::LWSceneParser::read_channels [protected]
 

Definition at line 138 of file LWSceneParser.h.

Teddy::Scenes::Scene* Teddy::Imports::LWSceneParser::scene [protected]
 

Definition at line 133 of file LWSceneParser.h.

Referenced by postProcess.

Teddy::Graphics::Color Teddy::Imports::LWSceneParser::sky_color [protected]
 

Definition at line 164 of file LWSceneParser.h.

Referenced by getSkyColor, LWSceneParser, and SkyColor.

float Teddy::Imports::LWSceneParser::start_time [protected]
 

Definition at line 113 of file LWSceneParser.h.

Referenced by LWSceneParser, play, reset, stop, and update.

float Teddy::Imports::LWSceneParser::stop_time [protected]
 

Definition at line 112 of file LWSceneParser.h.

Referenced by LWSceneParser, play, reset, stop, and update.

Teddy::Graphics::Color Teddy::Imports::LWSceneParser::zenith_color [protected]
 

Definition at line 163 of file LWSceneParser.h.

Referenced by getZenithColor, LWSceneParser, and ZenithColor.


The documentation for this class was generated from the following files: