| beginElements(Projection *p) | Teddy::Models::PointGeometry | [virtual] |
| beginUpdate(Projection *p) | Teddy::Models::Geometry | |
| clearTraversal() | Teddy::Models::Geometry | |
| dirty | Teddy::Models::Geometry | [protected] |
| draw(Projection *p) | Teddy::Models::Geometry | |
| draw_count | Teddy::Models::Geometry | [static] |
| drawElements(Projection *p) | Teddy::Models::Geometry | [virtual] |
| elements | Teddy::Models::Geometry | |
| endElements(Projection *p) | Teddy::Models::PointGeometry | [virtual] |
| endUpdate(Projection *p) | Teddy::Models::Geometry | |
| Geometry() | Teddy::Models::Geometry | |
| getMaxVector() | Teddy::Models::Geometry | |
| gl_list_id | Teddy::Models::Geometry | [protected] |
| insert(Element *e) | Teddy::Models::Geometry | |
| makeCubicTextureCoordinates(Vector center, Vector size) | Teddy::Models::Geometry | |
| makeCylindricalTextureCoordinates(Vector center, Vector size, int axis) | Teddy::Models::Geometry | |
| makePlanarTextureCoordinates(Vector center, Vector size, int axis) | Teddy::Models::Geometry | |
| makeSphericalTextureCoordinates(Vector center, Vector size, int axis) | Teddy::Models::Geometry | |
| PointGeometry() | Teddy::Models::PointGeometry | |
| setTextureCoordinate(Element *e, list< Vertex * >::iterator v_it, float u, float v) | Teddy::Models::Geometry | |
| smooth(float max_smoothing_angle) | Teddy::Models::Geometry | |
| transformVertices(const Matrix &m, const Matrix &normal_matrix, const bool reverse) | Teddy::Models::Geometry | [virtual] |
| ~Geometry() | Teddy::Models::Geometry | [virtual] |
| ~PointGeometry() | Teddy::Models::PointGeometry | [virtual] |