| angle(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| average(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| distance(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| distanceSquared(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| getMaxIndex() const | Teddy::Maths::TVector |  [inline] | 
| magnitude() const | Teddy::Maths::TVector |  [inline] | 
| magnitudeSquared() const | Teddy::Maths::TVector |  [inline] | 
| midpoint(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| normalize() | Teddy::Maths::TVector |  [inline] | 
| operator *(const T t) const | Teddy::Maths::TVector |  [inline] | 
| operator *(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| operator *=(const T t) | Teddy::Maths::TVector |  [inline] | 
| operator *=(const TVector< T > &vec) | Teddy::Maths::TVector |  [inline] | 
| operator const T *() const | Teddy::Maths::TVector |  [inline] | 
| operator T *() | Teddy::Maths::TVector |  [inline] | 
| operator!=(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| operator+(const T t) const | Teddy::Maths::TVector |  [inline] | 
| operator+(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| operator+=(const T t) | Teddy::Maths::TVector |  [inline] | 
| operator+=(const TVector< T > &vec) | Teddy::Maths::TVector |  [inline] | 
| operator-() const | Teddy::Maths::TVector |  [inline] | 
| operator-(const T t) const | Teddy::Maths::TVector |  [inline] | 
| operator-(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| operator-=(const T t) | Teddy::Maths::TVector |  [inline] | 
| operator-=(const TVector< T > &vec) | Teddy::Maths::TVector |  [inline] | 
| operator/(const T t) const | Teddy::Maths::TVector |  [inline] | 
| operator/(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| operator/=(const T t) | Teddy::Maths::TVector |  [inline] | 
| operator/=(const TVector< T > &vec) | Teddy::Maths::TVector |  [inline] | 
| operator=(const T t) | Teddy::Maths::TVector |  [inline] | 
| operator=(const T *pt) | Teddy::Maths::TVector |  [inline] | 
| operator=(const TVector< T > &vec) | Teddy::Maths::TVector |  [inline] | 
| operator==(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| operator[](const int n) | Teddy::Maths::TVector |  [inline] | 
| operator[](const int n) const | Teddy::Maths::TVector |  [inline] | 
| operator^(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| operator^=(const TVector< T > &vec) | Teddy::Maths::TVector |  [inline] | 
| operator|(const TVector< T > &vec) const | Teddy::Maths::TVector |  [inline] | 
| reflect(const TVector< T > &n) const | Teddy::Maths::TVector |  [inline] | 
| rotate(const T tAngle, const Vector &n) const | Teddy::Maths::TVector |  [inline] | 
| TVector() | Teddy::Maths::TVector |  [inline] | 
| TVector(const int a, const int b, const int c) | Teddy::Maths::TVector |  [inline] | 
| TVector(const float a, const float b, const float c) | Teddy::Maths::TVector |  [inline] | 
| TVector(const double a, const double b, const double c) | Teddy::Maths::TVector |  [inline] | 
| TVector(const T t) | Teddy::Maths::TVector |  [inline] | 
| TVector(const T *pt) | Teddy::Maths::TVector |  [inline] | 
| TVector(const TVector< double > &v) | Teddy::Maths::TVector |  [inline] | 
| TVector(const TVector< float > &v) | Teddy::Maths::TVector |  [inline] | 
| TVector(const TVector< int > &v) | Teddy::Maths::TVector |  [inline] | 
| TVector(const Quaternion &q) | Teddy::Maths::TVector |  [inline] | 
| v | Teddy::Maths::TVector |