getArea() const | Teddy::Maths::TRect | [inline] |
getSize() const | Teddy::Maths::TRect | [inline] |
grow(const TVector2< T > v) | Teddy::Maths::TRect | [inline] |
hit(const TVector2< T > v) const | Teddy::Maths::TRect | [inline] |
hit(const TVector2< T > v) | Teddy::Maths::TRect | [inline, private] |
intersect(const TRect &a) | Teddy::Maths::TRect | [inline] |
intersection(const TRect &a) | Teddy::Maths::TRect | [inline, private] |
max | Teddy::Maths::TRect | |
max | Teddy::Maths::TRect | [private] |
min | Teddy::Maths::TRect | |
min | Teddy::Maths::TRect | [private] |
move(const TVector2< T > &v) | Teddy::Maths::TRect | [inline] |
operator+(const TVector2< T > &v) const | Teddy::Maths::TRect | [inline] |
operator+=(const TVector2< T > &v) | Teddy::Maths::TRect | [inline] |
operator-(const TVector2< T > &v) const | Teddy::Maths::TRect | [inline] |
operator-=(const TVector2< T > &v) | Teddy::Maths::TRect | [inline] |
setPosition(const TVector2< T > &pos) | Teddy::Maths::TRect | [inline] |
setSize(const TVector2< T > &size) | Teddy::Maths::TRect | [inline] |
shrink(const TVector2< T > v) | Teddy::Maths::TRect | [inline] |
TRect() | Teddy::Maths::TRect | [inline] |
TRect(const TVector2< int > &a, const TVector2< int > &b) | Teddy::Maths::TRect | [inline] |
TRect(const TVector2< float > &a, const TVector2< float > &b) | Teddy::Maths::TRect | [inline] |
TRect(const TVector2< double > &a, const TVector2< double > &b) | Teddy::Maths::TRect | [inline] |
TRect(const TRect< int > &r) | Teddy::Maths::TRect | [inline] |
TRect(const TRect< float > &r) | Teddy::Maths::TRect | [inline] |
TRect(const TRect< double > &r) | Teddy::Maths::TRect | [inline] |
TRect() | Teddy::Maths::TRect | [inline, private] |
TRect(const TVector2< T > &a, const TVector2< T > &b) | Teddy::Maths::TRect | [inline, private] |