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Teddy::Imports::LWLight Member List
This is the complete list of members for
Teddy::Imports::LWLight
, including all inherited members.
add
(LWBone *bone)
Teddy::Imports::LWInstance
affect_caustics
Teddy::Imports::LWLight
[protected]
affect_diffuse
Teddy::Imports::LWLight
[protected]
affect_opengl
Teddy::Imports::LWLight
[protected]
affect_specular
Teddy::Imports::LWLight
[protected]
amb_intensity
Teddy::Imports::LWLight
[protected]
ambient_color
Teddy::Imports::LWLight
[protected]
bones
Teddy::Imports::LWInstance
[protected]
color
Teddy::Imports::LWLight
[protected]
cone_angle
Teddy::Imports::LWLight
[protected]
edge_angle
Teddy::Imports::LWLight
[protected]
evalPivot
(float time)
Teddy::Imports::LWInstance
evalPosition
(float time)
Teddy::Imports::LWInstance
evalRotation
(float time)
Teddy::Imports::LWInstance
falloff
Teddy::Imports::LWLight
[protected]
falloff_type
Teddy::Imports::LWLight
[protected]
flare_dissolve
Teddy::Imports::LWLight
[protected]
flare_intensity
Teddy::Imports::LWLight
[protected]
flare_rand_streak_dens
Teddy::Imports::LWLight
[protected]
flare_rand_streak_int
Teddy::Imports::LWLight
[protected]
flare_rand_streak_sharp
Teddy::Imports::LWLight
[protected]
genLight
()
Teddy::Imports::LWLight
getBone
(int bone_num)
Teddy::Imports::LWInstance
getLight
()
Teddy::Imports::LWLight
getModel
()
Teddy::Imports::LWInstance
getModelName
()
Teddy::Imports::LWInstance
getMotion
()
Teddy::Imports::LWInstance
getParentObjectId
()
Teddy::Imports::LWInstance
intensity
Teddy::Imports::LWLight
[protected]
last_pi_time
Teddy::Imports::LWInstance
[protected]
last_pivot
Teddy::Imports::LWInstance
[protected]
last_po_time
Teddy::Imports::LWInstance
[protected]
last_position
Teddy::Imports::LWInstance
[protected]
last_ro_time
Teddy::Imports::LWInstance
[protected]
last_rotation
Teddy::Imports::LWInstance
[protected]
lens_flare
Teddy::Imports::LWLight
[protected]
lens_flare_fade
Teddy::Imports::LWLight
[protected]
lens_flare_options
Teddy::Imports::LWLight
[protected]
light
Teddy::Imports::LWLight
[protected]
LWInstance
()
Teddy::Imports::LWInstance
LWLight
()
Teddy::Imports::LWLight
model
Teddy::Imports::LWInstance
[protected]
model_name
Teddy::Imports::LWInstance
[protected]
motion
Teddy::Imports::LWInstance
[protected]
next_bone
Teddy::Imports::LWInstance
[protected]
parent_object
Teddy::Imports::LWInstance
[protected]
parent_object_id
Teddy::Imports::LWInstance
[protected]
pivot_position
Teddy::Imports::LWInstance
[protected]
range
Teddy::Imports::LWLight
[protected]
setAffectCaustics
(int affect_caustics)
Teddy::Imports::LWLight
setAffectDiffuse
(int affect_diffuse)
Teddy::Imports::LWLight
setAffectOpenGL
(int affect_opengl)
Teddy::Imports::LWLight
setAffectSpecular
(int affect_specular)
Teddy::Imports::LWLight
setColor
(float r, float g, float b)
Teddy::Imports::LWLight
setColor
(double r, double g, double b)
Teddy::Imports::LWLight
Teddy::Imports::LWInstance::setColor
(int color)
Teddy::Imports::LWInstance
setConeAngle
(double cone_angle)
Teddy::Imports::LWLight
setEdgeAngle
(double edge_angle)
Teddy::Imports::LWLight
setFalloff
(double falloff)
Teddy::Imports::LWLight
setFalloffType
(int falloff_type)
Teddy::Imports::LWLight
setFlareDissolve
(double flare_dissolve)
Teddy::Imports::LWLight
setFlareIntensity
(double flare_intensity)
Teddy::Imports::LWLight
setFlareRandStreakDens
(double flare_rand_streak_dens)
Teddy::Imports::LWLight
setFlareRandStreakInt
(double flare_rand_streak_int)
Teddy::Imports::LWLight
setFlareRandStreakSharp
(double flare_rand_streak_sharp)
Teddy::Imports::LWLight
setIntensity
(double intensity)
Teddy::Imports::LWLight
setLensFlare
(int select)
Teddy::Imports::LWLight
setLensFlareFade
(int lens_flare_fade)
Teddy::Imports::LWLight
setLensFlareOptions
(int lens_flare_options)
Teddy::Imports::LWLight
setModel
(Model *mi)
Teddy::Imports::LWInstance
setModelName
(const std::string &model_name)
Teddy::Imports::LWInstance
setMotion
(LWMotion *motion)
Teddy::Imports::LWInstance
setParentObject
(LWInstance *parent)
Teddy::Imports::LWInstance
setParentObjectId
(unsigned long parent_object_id)
Teddy::Imports::LWInstance
setPivotPosition
(Vector pivot_position)
Teddy::Imports::LWInstance
setRange
(double range)
Teddy::Imports::LWLight
setShadowCasting
(int shadow_casting)
Teddy::Imports::LWLight
setShadowFuzziness
(double shadow_fuzziness)
Teddy::Imports::LWLight
setShadowMapAngle
(double shadow_map_angle)
Teddy::Imports::LWLight
setShadowMapSize
(int shadow_map_size)
Teddy::Imports::LWLight
setShadowType
(int shadow_type)
Teddy::Imports::LWLight
setTime
(float time)
Teddy::Imports::LWInstance
setType
(int type)
Teddy::Imports::LWLight
setUseConeAngle
(int select)
Teddy::Imports::LWLight
setVisibility
(int visibility)
Teddy::Imports::LWInstance
shadow_casting
Teddy::Imports::LWLight
[protected]
shadow_fuzziness
Teddy::Imports::LWLight
[protected]
shadow_map_angle
Teddy::Imports::LWLight
[protected]
shadow_map_size
Teddy::Imports::LWLight
[protected]
shadow_type
Teddy::Imports::LWLight
[protected]
type
Teddy::Imports::LWLight
[protected]
use_cone_angle
Teddy::Imports::LWLight
[protected]
visibility
Teddy::Imports::LWInstance
[protected]