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Teddy Compound List

Here are the classes, structs, unions and interfaces with brief descriptions:
Teddy::PhysicalComponents::ActionButtonAction button
Teddy::PhysicalComponents::AreaBase class for physical userinterface components
Teddy::Application::BaseAudioManagerBaseAudioManager
Teddy::Application::BaseObjectManagerBaseObjectManager
Teddy::Application::BaseRootProgram root
Teddy::Application::BaseSimulationTimer
Teddy::Application::BaseUserInterfaceBaseUserInterface
Teddy::Models::BoxBox shaped Model
Teddy::PhysicalComponents::ButtonSimple pushbutton
Teddy::Scenes::CameraCamera
Teddy::Models::CapsuleCapsule shaped Model
Teddy::Graphics::ColorColor with red, green, blue and alpha components
Teddy::Models::ConeCone shaped Model
Teddy::PhysicalComponents::ConsoleText (fixed width font) console userinterface component
Teddy::Behaviour::Control
Teddy::Models::Cube
Teddy::Models::Cuboctahedron
Teddy::Models::CylinderCylinder shaped Model
Teddy::Graphics::DepthIndex
Teddy::PhysicalComponents::DockVertical docking component
Teddy::Models::Dodecahedron
Teddy::Models::ElementA simple renderable part of Geometry
Teddy::Scenes::Ellipsoid
Teddy::SysSupport::EndianInEndian sensitive byte, short and float reading
Teddy::SysSupport::EndianIOBaseclass for endian sensitive file reading and writing
Teddy::SysSupport::EndianOutEndian sensitive byte, short and float writing
Teddy::PhysicalComponents::Event
Teddy::PhysicalComponents::EventListenerEventListener can receive input events from WindowManager
Teddy::SysSupport::ExceptionC++ exception class to hold description
Teddy::Models::FaceOrdered collection of vertices to define a polygon
Teddy::Graphics::Feedback3Dcolor
Teddy::SysSupport::FileScanScan for pattern matching files (in single directory)
Teddy::PhysicalComponents::FillBase class for userinterface component areafills
Teddy::Graphics::FontGlyph rendering with OpenGL textured quads
Teddy::PhysicalComponents::FrameFrame decoration area
Teddy::Signals::Functor0< R >Functor
Teddy::Signals::Functor1< R, A1 >
Teddy::Signals::Functor2< R, A1, A2 >
Teddy::Models::GeometryGeometry maintains modelling data for part of Model. No materials
Teddy::PhysicalComponents::GradientFillGradient userinterface component area fill
Teddy::Models::GridTis is Grid primitive model
Teddy::Signals::Holder0< R >Holder
Teddy::Signals::Holder1< R, A1 >
Teddy::Signals::Holder2< R, A1, A2 >
Teddy::Models::Icosahedron
Teddy::Graphics::ImageFileTextureTexture which is loaded from an image file
Teddy::PhysicalComponents::JoyAxisEvent
Teddy::PhysicalComponents::JoyBallEvent
Teddy::PhysicalComponents::JoyButtonEvent
Teddy::PhysicalComponents::JoyEvent
Teddy::PhysicalComponents::JoyHatEvent
Teddy::PhysicalComponents::KeyDownEvent
Teddy::PhysicalComponents::KeyEvent
Teddy::PhysicalComponents::KeyUpEvent
Teddy::PhysicalComponents::LabelSimple text label
Teddy::PhysicalComponents::LayerBase class for display layers
Teddy::Imports::less_str
Teddy::Materials::LightLightsource
Teddy::Models::LineLine Element
Teddy::Models::LineGeometryA set of lines, suitable for grid for example
Teddy::Imports::LWBoneLWMotion
Teddy::Imports::LWCamera
Teddy::Imports::LWChannelEnvelope
Teddy::Imports::LWChannelKeyLWScene
Teddy::Imports::LWClipParser for LightWave object file envelope subchunks
Teddy::Imports::LWEnvelopeParser for LightWave object file envelope subchunks
Teddy::Imports::LWEnvelopeKeyLWEnvelopeKey
Teddy::Imports::LWFileParses lightwave types from file
Teddy::Imports::LWInstance
Teddy::Imports::LWLayerLWLayer
Teddy::Imports::LWLight
Teddy::Imports::LWModelLightWave object file loader
Teddy::Imports::LWMotionLWMotion
Teddy::Imports::LWSceneFileLWSceneFile
Teddy::Imports::LWSceneParserParses Lightwave scene files
Teddy::Imports::LWSurfaceParser for LightWave object file surface subchunks
Teddy::Imports::LWSurfaceBlokParser for LightWave object file surface blok subchunks
Teddy::Imports::LWTextureLWTexture
Teddy::Materials::MaterialSurface rendering and lighting properties and textures
Teddy::Maths::Matrix4x4 Matrix
Teddy::SysSupport::MemoryBlockMemory Management class
Teddy::PhysicalComponents::MenuList
Teddy::Models::Model
Teddy::Behaviour::ModelAnimatorSimulated Model
Teddy::Behaviour::ModelController
Teddy::PhysicalComponents::MouseButtonDownEvent
Teddy::PhysicalComponents::MouseButtonEvent
Teddy::PhysicalComponents::MouseButtonUpEvent
Teddy::PhysicalComponents::MouseDragEvent
Teddy::PhysicalComponents::MouseEvent
Teddy::PhysicalComponents::MouseHoldDragEvent
Teddy::PhysicalComponents::MouseMotionEvent
Teddy::MixIn::MutexMutex object mix in
Teddy::MixIn::NamedNamed object mix in
Teddy::Models::Octahedron
Teddy::MixIn::OptionsOptions object mix in
Teddy::Graphics::PixFileTextureTexture which is loaded from a .PIX file, used by IWar I for example
Teddy::Maths::PlanePlane
Teddy::Models::PointGeometryCollection of Vertex Elements drawn as GL_POINTS
Teddy::PhysicalComponents::Popup
Teddy::Scenes::PostElementPostprocessing rendering element
Teddy::MixIn::PostInit
Teddy::PhysicalComponents::ProjectionAreas that need projection matrix
Teddy::Graphics::PsRenderer
Teddy::Models::Quads
Teddy::Models::QuadStripQ uadStrip Element builds up a quad strip from its vertices
Teddy::Maths::Quaternion
Teddy::Models::Rhombicosidodecahedron
Teddy::Models::Rhomicuboctahedron
Teddy::Models::RingRing shaped Model
Teddy::Scenes::SceneCollections of Models, Lights and Cameras
Teddy::Scenes::SkyBoxCamera skybox model
Teddy::Models::SphereSphere shaped Model
Teddy::PhysicalComponents::StyleStyle definition for physical components
Teddy::Maths::TCrossVector4< T >
Teddy::Models::Tetrahedron
Teddy::Graphics::TextureTexture
Teddy::Graphics::TextureManagerTexture manager
Teddy::Signals::TFunctor0< T, R >TFunctor
Teddy::Signals::TFunctor1< T, R, A1 >
Teddy::Signals::TFunctor2< T, R, A1, A2 >
Teddy::MixIn::TickMutex object mix in
Teddy::SysSupport::TimerWrapper for SDL thread which runs timer
Teddy::Models::TorusTorus (donought) shape
Teddy::Maths::TRect< T >
Teddy::Models::TriangleFanTriangleFan Element builds up a triangle fan from its vertices
Teddy::Models::Triangles
Teddy::Models::TriangleStrip
Teddy::Models::TruncatedCube
Teddy::Models::TruncatedCuboctahedron
Teddy::Models::TruncatedDodecahedron
Teddy::Models::TruncatedIcosahedron
Teddy::Models::TruncatedIcosidodecahedron
Teddy::Models::TruncatedOctahedron
Teddy::Models::TruncatedTetrahedron
Teddy::Maths::TVector< T >Template Class TVector
Teddy::Maths::TVector2< T >Template Class TVector2
Teddy::Maths::TVector4< T >Template Class: TVector4
Teddy::Maths::Vector4
Teddy::Models::VertexDefines one point of polygon or line or other element
Teddy::Graphics::ViewRoot drawing device (context)
Teddy::Graphics::ViewClientBase class for View users
Teddy::PhysicalComponents::WindowEvent
Teddy::PhysicalComponents::WindowFocusActiveEvent
Teddy::PhysicalComponents::WindowManagerWindow Manager
Teddy::PhysicalComponents::WindowMoveEvent
Teddy::PhysicalComponents::WindowPopupCloseEvent
Teddy::PhysicalComponents::WindowPopupOpenEvent
Teddy::PhysicalComponents::WindowSizeEventEvent
Teddy::PhysicalComponents::WindowSplitUpdateEvent
Teddy::PhysicalComponents::WindowToBackEvent
Teddy::PhysicalComponents::WindowToFrontEvent