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Layer.h

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00001 
00002 /*
00003     TEDDY - General graphics application library
00004     Copyright (C) 1999-2002  Timo Suoranta
00005     tksuoran@cc.helsinki.fi
00006 
00007     This library is free software; you can redistribute it and/or
00008     modify it under the terms of the GNU Lesser General Public
00009     License as published by the Free Software Foundation; either
00010     version 2.1 of the License, or (at your option) any later version.
00011 
00012     This library is distributed in the hope that it will be useful,
00013     but WITHOUT ANY WARRANTY; without even the implied warranty of
00014     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00015     Lesser General Public License for more details.
00016 
00017     You should have received a copy of the GNU Lesser General Public
00018     License along with this library; if not, write to the Free Software
00019     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00020 
00021     $Id: Layer.h,v 1.4 2002/01/11 14:35:03 tksuoran Exp $
00022 */
00023 
00024 
00025 #ifndef TEDDY__PHYSICAL_COMPONENTS__LAYER__H
00026 #define TEDDY__PHYSICAL_COMPONENTS__LAYER__H
00027 
00028 
00029 #include "Teddy/PhysicalComponents/Area.h"
00030 #include "Teddy/SysSupport/StdList.h"
00031 #include "Teddy/SysSupport/Types.h"
00032 namespace Teddy {
00033     namespace Graphics { class View; };
00034 };
00035 
00036 
00037 namespace Teddy              {
00038 namespace PhysicalComponents {
00039 
00040 
00041 class Projection;
00042 
00043 
00053 class Layer : public Area {
00054 public:
00055     Layer( std::string name, View *view );
00056 
00057     void update( View *view );
00058 
00059     //  Area Input Interface
00060     virtual Area *getHit       ( const Vector2 &pos );
00061 
00062     //  Area Layout Interface
00063     virtual void  drawLayer    ();
00064     virtual void  drawSelf     ();  
00065     virtual void  place        ();
00066 
00067     void          addProjection( Projection *p );  
00068 
00069 protected:
00070     list<Projection*> projs;
00071 };
00072 
00073 
00074 };  //  namespace PhysicalComponents
00075 };  //  namespace Teddy
00076 
00077 
00078 #endif  //  TEDDY__PHYSICAL_COMPONENTS__LAYER__H
00079