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Button.cpp

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00001 
00002 /*
00003     TEDDY - General graphics application library
00004     Copyright (C) 1999-2002  Timo Suoranta
00005     tksuoran@cc.helsinki.fi
00006 
00007     This library is free software; you can redistribute it and/or
00008     modify it under the terms of the GNU Lesser General Public
00009     License as published by the Free Software Foundation; either
00010     version 2.1 of the License, or (at your option) any later version.
00011 
00012     This library is distributed in the hope that it will be useful,
00013     but WITHOUT ANY WARRANTY; without even the implied warranty of
00014     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00015     Lesser General Public License for more details.
00016 
00017     You should have received a copy of the GNU Lesser General Public
00018     License along with this library; if not, write to the Free Software
00019     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00020 
00021     $Id: Button.cpp,v 1.4 2002/01/11 14:35:03 tksuoran Exp $
00022 */
00023 
00024 
00025 #include "Teddy/Graphics/Font.h"
00026 #include "Teddy/Graphics/View.h"
00027 #include "Teddy/PhysicalComponents/Button.h"
00028 #include "Teddy/PhysicalComponents/Frame.h"
00029 #include "Teddy/PhysicalComponents/GradientFill.h"
00030 #include "Teddy/PhysicalComponents/Style.h"
00031 #include "Teddy/SysSupport/Messages.h"
00032 #include <cstring>
00033 using namespace Teddy::SysSupport;
00034 
00035 
00036 namespace Teddy              {
00037 namespace PhysicalComponents {
00038 
00039 
00041 Button::Button(  std::string labe ):
00042 Area (labe ),
00043 label(labe )
00044 {
00045     fill_base_pixels[0] = name.size() * style->button_font->getWidth() + style->padding[0] * 2;
00046     fill_base_pixels[1] = style->glyph_size[1] + style->padding[1]*2;;
00047 
00048 /*  this->insert(
00049         new GradientFill(
00050             Color( 0.8f, 0.8f, 0.8f, 0.5f ),
00051             Color( 0.7f, 0.7f, 0.7f, 0.5f ),
00052             Color( 0.5f, 0.5f, 0.5f, 0.5f ),
00053             Color( 0.6f, 0.6f, 0.6f, 0.5f )
00054         )
00055     );*/
00056 
00057     state            = up;
00058     drawing_ordering = post_self;
00059     event_ordering   = post_self;
00060 }
00061 
00062 
00064 /*virtual*/ void Button::drawSelf(){
00065 /*  drawBiColRect( 1.0f,  1.0f,  size[0]-1.0f, size[1]-1.0f, style->hilight_color, style->shadow_color  );
00066     style->shadow_color.glApply();
00067     drawRect( 0.0f,  0.0f,  size[0]     , size[1] );
00068 
00069     style->text_color.glApply();*/
00070     drawString( style->padding, label.c_str(), style->button_font );
00071 }
00072 
00073 
00074 };  //  namespace PhysicalComponents
00075 };  //  namespace Teddy
00076